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There should be a way to use a custom model for shader/material/texture preview. Maybe the list could be generated from scene/project/resource manager models? What about truly custom models opened from files?
The text was updated successfully, but these errors were encountered:
There should be a way to use a custom model for shader/material/texture preview. Maybe the list could be generated from scene/project/resource manager models? What about truly custom models opened from files?
The text was updated successfully, but these errors were encountered: