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Zughy committed Oct 21, 2024
1 parent c5cac73 commit 4abbfa7
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2 changes: 1 addition & 1 deletion README.md
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Luanti (formerly Minetest)
========
==========================

![Build Status](https://github.com/minetest/minetest/workflows/build/badge.svg)
[![Translation status](https://hosted.weblate.org/widgets/minetest/-/svg-badge.svg)](https://hosted.weblate.org/engage/minetest/?utm_source=widget)
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4 changes: 2 additions & 2 deletions doc/client_lua_api.md
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Luanti Lua Client Modding API Reference 5.10.0
================================================
==============================================

**WARNING**: if you're looking for the `minetest` namespace (e.g. `minetest.something`),
it's now called `core` due to the renaming of Luanti (formerly Minetest).
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* returns a deep copy of `table`

Luanti namespace reference
------------------------------
--------------------------

### Utilities

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2 changes: 1 addition & 1 deletion doc/direction.md
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* [What is Luanti?](http://c55.me/blog/?p=1491)
* [celeron55's roadmap](https://forum.minetest.net/viewtopic.php?t=9177)
* [celeron55's comment in "A clear mission statement for Luanti is missing"](https://github.com/minetest/minetest/issues/3476#issuecomment-167399287)
* [celeron55's comment in "A clear mission statement for Minetest is missing"](https://github.com/minetest/minetest/issues/3476#issuecomment-167399287)
* [Core developer to-do/wish lists](https://forum.minetest.net/viewforum.php?f=7)

## 2. Medium-term Roadmap
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6 changes: 3 additions & 3 deletions doc/lua_api.md
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Luanti Lua Modding API Reference
==================================
================================

**WARNING**: if you're looking for the `minetest` namespace (e.g. `minetest.something`),
it's now called `core` due to the renaming of Luanti (formerly Minetest).
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limited moderation powers to selected users.

'core' namespace reference
==============================
==========================

Utilities
---------
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* `hp_change`: the amount of change. Negative when it is damage.
* Historically, the new HP value was clamped to [0, 65535] before
calculating the HP change. This clamping has been removed as of
Luanti 5.10.0
version 5.10.0
* `reason`: a PlayerHPChangeReason table.
* The `type` field will have one of the following values:
* `set_hp`: A mod or the engine called `set_hp` without
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