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settings.lua
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data:extend({
{type = "bool-setting", name = "diplomacy_tech_tanks_count_switcher", setting_type = "startup", default_value = true},
{type = "bool-setting", name = "diplomacy_hp_rocket_silo_switcher", setting_type = "startup", default_value = true},
{type = "bool-setting", name = "diplomacy_entity_not_on_map", setting_type = "startup", default_value = false},
{type = "bool-setting", name = "diplomacy_visible_all_teams", setting_type = "runtime-global", default_value = false},
{type = "bool-setting", name = "diplomacy_allow_mine_entity", setting_type = "runtime-global", default_value = false},
{
type = "bool-setting",
name = "disable_diplomacy_on_entity_died",
setting_type = "runtime-global",
default_value = false
},
{
type = "int-setting",
name = "diplomacy_hp_rocket_silo",
setting_type = "startup",
default_value = 50000,
minimum_value = 1,
maximum_value = 10000000000
},
{
type = "int-setting",
name = "diplomacy_tech_tanks_count",
setting_type = "startup",
default_value = 1000,
minimum_value = 1,
maximum_value = 10000000000
}, {
type = "bool-setting",
name = "diplomacy_tech_power_armor_2_count_switcher",
setting_type = "startup",
default_value = true
}, {
type = "int-setting",
name = "diplomacy_tech_power_armor_2_count",
setting_type = "startup",
default_value = 1000,
minimum_value = 1,
maximum_value = 10000000000
}, {
type = "bool-setting",
name = "diplomacy_tech_uranium_ammo_count_switcher",
setting_type = "startup",
default_value = true
}, {
type = "int-setting",
name = "diplomacy_tech_uranium_ammo_count",
setting_type = "startup",
default_value = 1800,
minimum_value = 1,
maximum_value = 10000000000
}, {
type = "int-setting",
name = "diplomacy_HP_forbidden_entity_on_killed",
setting_type = "runtime-global",
default_value = 300,
minimum_value = 1,
maximum_value = 100000000000
}, {
type = "int-setting",
name = "diplomacy_HP_forbidden_entity_on_mined",
setting_type = "runtime-global",
default_value = 300,
minimum_value = 0,
maximum_value = 100000000000
}, {
type = "string-setting",
name = "who_decides_diplomacy",
setting_type = "runtime-global",
default_value = "all_players",
allowed_values = {"all_players", "team_leader"}
}
})