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app.js
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/*
GAME RULES:
- The game has 2 players, playing in rounds
- In each turn, a player rolls a dice as many times as he whishes. Each result get added to his ROUND score
- BUT, if the player rolls a 1, all his ROUND score gets lost. After that, it's the next player's turn
- The player can choose to 'Hold', which means that his ROUND score gets added to his GLBAL score. After that, it's the next player's turn
- The first player to reach 100 points on GLOBAL score wins the game
*/
var scores, roundScore, activePlayer, gamePlaying;
init();
// document.querySelector('#current-' + activePlayer).textContent = dice;
// document.querySelector('#current-' + activePlayer).innerHTML = '<em>' + dice + '</em>';
// var x = document.querySelector('#score-0').textContent;
// console.log(x);
document.querySelector('.btn-roll').addEventListener('click',function()
{
if (gamePlaying)
{
// 1. RANDOM NUMBER
var dice = Math.floor(Math.random() * 6) + 1;
// 2. DISPLAY THE RESULT
var diceDOM = document.querySelector('.dice');
diceDOM.style.display = 'block';
diceDOM.src = 'dice-' + dice + '.png';
// 3. UPDATE THE ROUND SCORE IF THE NUMBER ROLLED WAS NOT A 1
if ( dice !== 1)
{
// ADD SCORE
roundScore += dice;
document.querySelector('#current-' + activePlayer).textContent = roundScore;
}
else
{
// NEXT PLAYER
nextPlayer();
}
previousDice = dice;
}
});
document.querySelector('.btn-hold').addEventListener('click', function()
{
if(gamePlaying)
{
// ADD CURRENT SCORE TO GLOBAL SCORE
scores[activePlayer] += roundScore;
// UPDATE THE UI
document.querySelector('#score-' + activePlayer).textContent = scores[activePlayer];
// CHECK IF THE PLAYER WON THE GAME
if(scores[activePlayer] >= 100)
{
document.querySelector('#name-' + activePlayer).textContent = 'WINNER!';
document.querySelector('.dice').style.display = 'none';
document.querySelector('.player-' + activePlayer + '-panel').classList.add('winner');
document.querySelector('.player-' + activePlayer + '-panel').classList.remove('active');
gamePlaying = false;
}
else
{
// NEXT PLAYER
nextPlayer();
}
}
})
document.querySelector('.btn-new').addEventListener('click', init);
function init()
{
scores = [0,0];
roundScore = 0;
activePlayer = 0;
gamePlaying = true;
document.querySelector('.dice').style.display = 'none';
document.getElementById('score-0').textContent = '0';
document.getElementById('score-1').textContent = '0';
document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0';
document.getElementById('name-0').textContent = 'Player 1';
document.getElementById('name-1').textContent = 'Player 2';
document.querySelector('.player-0-panel').classList.remove('winner');
document.querySelector('.player-1-panel').classList.remove('winner');
document.querySelector('.player-0-panel').classList.remove('active');
document.querySelector('.player-1-panel').classList.remove('active');
document.querySelector('.player-0-panel').classList.add('active');
}
function nextPlayer()
{
activePlayer === 0 ? activePlayer = 1 : activePlayer = 0;
roundScore = 0;
document.getElementById('current-0').textContent = '0';
document.getElementById('current-1').textContent = '0';
document.querySelector('.player-0-panel').classList.toggle('active');
document.querySelector('.player-1-panel').classList.toggle('active');
// document.querySelector('.player-0-panel').classList.remove('active');
// document.querySelector('.player-0-panel').classList.add('active');
document.querySelector('.dice').style.display = 'none';
}