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Godot 3.6 Support? #155
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Hey @Calinou
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Just needs pushing here right |
Added here for now
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I don't know how I'm supposed to push it - it's been a while since I did Docker stuff and don't have much time to look into it currently. I don't remember if I have the credentials for pushing new image versions to godot-ci. cc @abarichello Edit: I've tried to run a manual build: https://github.com/abarichello/godot-ci/actions/runs/11488175199 |
This adds CI to build ROTA from source using Godot Engine, then upload the build as an artifact. Eventually this could be expanded to build a Flatpak, and is a prerequisite to getting it onto Flathub. I intended to use the [godot-ci GitHub Action](https://github.com/marketplace/actions/godot-ci) for CI, but it doesn't currently support Godot 3.6 (see: abarichello/godot-ci#155). So for now, I'm using [docker.io/smks/godot-ci](https://hub.docker.com/r/smks/godot-ci) which is a container image forked from the former and just updated for 3.6.
This adds CI to publish Linux builds. How it works: - Export ROTA from source using Godot Engine - Upload that export as a build artifact - On GitHub releases, attach that build artifact to the release Eventually this could be expanded to build a Flatpak, a prerequisite to getting it onto Flathub. I intended to use the [godot-ci GitHub Action](https://github.com/marketplace/actions/godot-ci) for CI, but it doesn't currently support Godot 3.6 (see: abarichello/godot-ci#155). So for now, I'm using [docker.io/smks/godot-ci](https://hub.docker.com/r/smks/godot-ci) which is a container image forked from the former and just updated for 3.6.
Hello! I noticed that 3.6 hasn't been tagged yet, do you know when this will be available? Thanks!
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