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Ball.java
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Ball.java
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import java.awt.*;
import java.util.Random;
public class Ball extends Rectangle {
int xVelocity;
int yVelocity;
Random random;
int speed=2;
Ball(int x,int y,int width,int height){
super(x,y,width,height);
random=new Random();
int randomXDirection=random.nextInt(2);
if(randomXDirection==0){
randomXDirection--;
}
setXDirection(randomXDirection*speed);
int randomYDirection=random.nextInt(2);
if(randomYDirection==0){
randomYDirection--;
}
setYDirection(randomYDirection*speed);
}
public void setYDirection(int randomYDirection) {
yVelocity=randomYDirection;
}
public void setXDirection(int randomXDirection) {
xVelocity=randomXDirection;
}
public void move() {
x+=xVelocity;
y+=yVelocity;
}
public void draw(Graphics g) {
g.setColor(Color.WHITE);
g.fillOval(x,y,width,height);
}
}