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dictionary.c
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dictionary.c
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// Implements a dictionary's functionality
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <strings.h>
#include <stdio.h>
#include <ctype.h>
#include "dictionary.h"
// Represents a node in a hash table
typedef struct node
{
char word[LENGTH + 1];
struct node *next;
}
node;
// Number of buckets in hash table
const unsigned int N = 4001;
// Hash table
node *table[N];
// word counts
unsigned int words = 0;
// Returns true if word is in dictionary, else false
bool check(const char *word)
{
unsigned int i = hash(word);
node *head = table[i];
while (head) {
if (strcasecmp(head->word, word) == 0)
return true;
head = head->next;
}
return false;
}
// Hashes word to a number
unsigned int hash(const char *word)
{
int number = 0;
while (*word) {
number += tolower(*word++);
if (*word)
number += ((int) tolower(*word++)) << 8;
}
return number % N;
}
// Loads dictionary into memory, returning true if successful, else false
bool load(const char *dictionary)
{
FILE *infile;
if ((infile = fopen(dictionary, "r")) == NULL)
return false;
char *word = malloc((LENGTH + 1) * sizeof(char));
if (word == NULL)
return false;
while (fscanf(infile, "%s", word) != EOF) {
unsigned int key = hash(word);
node **head = &table[key];
node *new_node = malloc(sizeof(node));
strcpy(new_node->word, word);
if (*head)
new_node->next = *head;
else
new_node->next = NULL;
*head = new_node;
words++;
}
free(word);
fclose(infile);
return true;
}
// Returns number of words in dictionary if loaded, else 0 if not yet loaded
unsigned int size(void)
{
return words;
}
// Unloads dictionary from memory, returning true if successful, else false
bool unload(void)
{
int free_counter = 0;
for (int i = N - 1; i >= 0; i--) {
node *head = table[i], *temp = head;
while (head) {
head = head->next;
free(temp);
temp = head;
free_counter++;
}
}
if (free_counter == words)
return true;
else
return false;
}