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I'm building a new app, targeting iOS 13 and using SwiftUI so am using Xcode 11 beta.
After receiving a message, the connection is then unexpectedly terminated:
Connected to MQTT server.
Subscribed to topic 'state'.
Message received: Hello world
2019-07-14 16:55:49.128126+0100 MyApp[3575:118403] SocketStream read error [0x600001580540]: 1 54
Server disconnected: None
Server disconnected: Stream Error
Server disconnected: Stream Error
Connection failed: Socket Error
This sounds very much like #39 and #42, however I've tried the Swift 5 and Xcode 10.2 fixes in in @anatoliykant's and @kervich's forks with no luck. Has anyone tested SwiftMQTT in Xcode 11 beta yet?
Thanks!
The text was updated successfully, but these errors were encountered:
@jamesbebbington I didn't try iOS 13 beta yet, however the issue you describe seems to be a different one - at least I see that you can subscribe to a channel and receive a message. I suggest that you first run the tests from SwiftMQTT to see what exactly is going wrong there (you might be getting ECONNRESET due to not responding to ping or something like that). Also, make sure that your issue is not a duplicate of #43
I'm building a new app, targeting iOS 13 and using SwiftUI so am using Xcode 11 beta.
After receiving a message, the connection is then unexpectedly terminated:
This sounds very much like #39 and #42, however I've tried the Swift 5 and Xcode 10.2 fixes in in @anatoliykant's and @kervich's forks with no luck. Has anyone tested SwiftMQTT in Xcode 11 beta yet?
Thanks!
The text was updated successfully, but these errors were encountered: