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#1000 (noProductIDsFound): No In-App Purchase product identifiers were found. #9
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Hi, @hasanfd! Most of the time, this error indicates some form of misconfiguration of your products within AppStore Connect or the Adapty Dashboard. I suggest double-checking all the products and their states. If you continue to encounter this error, please contact our support team via [email protected], they will assist you further. |
Hello,
In addition to this, I have a new error in android, `#103 (undefined): Play Market request failed: Google Play In-app Billing API version is less than 3 Can you help me? |
I meet this error too. Anything update? |
I have the same problem even though I have configured everything according to the documentation. |
In my case, apple update agreement so in app purchase is stuck. Just need accept new agreement and wait about 2 hour to active product |
Thanks for sharing @khanhkom, but I just double-checked, and all my agreements are active. Additionally, there are no errors on the TestFlight app; this is only happening on production as far as I can see. |
Update about my issue: I realized my subscription was stuck "in review" but now it's resolved. So, mine was not related to Adapty. |
If you have this issue and everything is set up properly, the issue is with iOS 18. Apple releases new versions without testing, they don't care :)) I wasted 3 days fixing that issue; it works on iOS 17 devices. Just this is a bug on iOS 18. Use iOS 17. I hope they will fix this issue with an OS update. |
same error, any solutions? |
This one can be fixed by updating the emulator version (or switch to different one) or if you do it on a real device check for Google Play updates/Software updates. But however I am stuck on the main error you get (code: 1000) |
https://adapty.io/docs/error-handling-on-flutter-react-native-unity?utm_source=chatgpt.com |
i will check
27 Kas 2024 Çar, saat 12:26 tarihinde Danko Kralski <
***@***.***> şunu yazdı:
… I am seeing this error in iOS production sometimes. What could be the root
cause of this? I think there could be a bug in adapty client. Thanks
#1000 (noProductIDsFound): No In-App Purchase product identifiers were
found.
https://adapty.io/docs/error-handling-on-flutter-react-native-unity?utm_source=chatgpt.com
go to the Custom StoreKit codes
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Found the issue for Android - it does not work on emulator - you need a real device. Also make sure your gradle file name space is the same as the one on Google Play Console and you have put the app in testing (Internal/Open/Closed). That is what fixed this error for me: "#1000 (noProductIDsFound): No In-App Purchase product identifiers were found. " |
I am seeing this error in iOS production sometimes. What could be the root cause of this? I think there could be a bug in adapty client. Thanks
#1000 (noProductIDsFound): No In-App Purchase product identifiers were found.
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