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welcomescreen.h
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#ifndef WELCOMESCREEN_H
#define WELCOMESCREEN_H
#include <QWidget>
#include <string>
#include <iostream>
#include "mainwindow.h"
using namespace std;
namespace Ui {
class welcomeScreen;
}
class welcomeScreen : public QWidget
{
Q_OBJECT
public:
explicit welcomeScreen(QWidget *parent = nullptr);
~welcomeScreen();
private slots:
void on_loadButton_clicked();
void on_createButton_clicked();
void on_pushButton_clicked();
void on_playerCharacterEdit_currentTextChanged(const QString &arg1);
void on_launchGame_clicked();
// void on_playerType_activated(const QString &arg1);
// void on_playerTypeEdit_currentTextChanged(const QString &arg1);
private:
MainWindow *mw;
Ui::welcomeScreen *ui;
void log(string str);
int playerCounter;
void updateImage(string s);
};
#endif // WELCOMESCREEN_H