Q: What hardware is supported A:
- minimal 300 Mhz cpu.
- 450 Mhz PIII+ preferred
- Decent graphics card, voodoo3, tnt2, geforce, matrox g450 (you do not need anything superfast). Graphics card known to work: Voodoo3, Matrox G450, GeForce4.
Q: What minimal OS is supported ?
A: Compiles without problems on: RedHat 7.3, 8.0, 9.0, Debian 3.0.
Q: The 'boot' and 'tux' lights on the floor blinks or have vertical lines?
A: Some buggy implementations of OpenGL does not implement the polygon offset command - which is need by the game for correct rendering.
Q: Sounds are delayed with 0.5 seconds?
A: You're either using arts, esd or have buggy audio drivers. Stop arts and esd, if that does not help install alsa drivers.
Q: The rpm doesn't fit my dist and the source won't compile? Search the web for rpms, e.g. Mandrake rpms seems to pop up on rpmfind a couple of weeks/months after my releases. For compiling: double check that you the development packages of OpenGL, X, SDL, SDL_image, SDL_mixer are installed.
Q: Can I help?
A: Yes, I would like to check that the physics model of the game is somewhat like a real pinball machine without putting all my money into the pinball games at the local game corner. So if you have a spare pinball machine send it to me (it don't think it will fit in the mail though...).