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Bring back iOS support #80
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Just one note, the latest commit is causing some issue, which I think you should have noticed as well. I can't get the iOS package downloaded from any of the repository, which is causing me some issue. |
I will take a look. |
I have published a new version of the ios plugin. Your plugins.sbt file should like this: resolvers += Resolver.url("scalasbt snapshots", new URL("http://repo.scala-sbt.org/scalasbt/sbt-pl ugin-snapshots"))(Resolver.ivyStylePatterns)
addSbtPlugin("com.hanhuy.sbt" % "android-sdk-plugin" % "1.3.6")
addSbtPlugin("org.roboscala" % "sbt-robovm" % "1.0.0-alpha-04-SNAPSHOT") I will do some more testing tomorrow, but I was able to get the basic example working. |
Soo... is there something left to do, or it works already? :) If it does, maybe we can close this one? edit: I haven't tested on Windows - if this issue have been resolved, I think this one can be closed. |
On Windows, run sbt in the generated project throw error:
I must remove Question: Can we detect that g8 is running on Windows then automatically comment out ios related settings in project/build.scala? |
@ajhager the error above looks very different that what we seen before, have you maybe looked into it? |
iOS support is back in my fork. |
I noticed that the main repo is pointing to a version of robovm that no On Mon, Oct 12, 2015 at 2:13 PM, Jan Polák [email protected] wrote:
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@swolfekabaminc This repo is woefully out of date, my fix consists of rewriting and updating the template so that it works again with latest versions of libGDX, iOS and Android plugin. |
Ok, good to know. I saw that there had been a number of forks and was On Mon, Oct 12, 2015 at 10:18 PM, Jan Polák [email protected]
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Thanks Darkyenus for pointing us to your repo. Nice work 👍 |
After fixing:
in #79 for Android and Desktop - I removed iOS due to some issues (see comments in pull request).
I'm opening this ticket to close above three and make statistics of open tickets look better :)
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