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model_awsiam_access_rules.go
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/*
* Akeyless API
*
* The purpose of this application is to provide access to Akeyless API.
*
* API version: 2.0
* Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package akeyless
import (
"encoding/json"
)
// AWSIAMAccessRules struct for AWSIAMAccessRules
type AWSIAMAccessRules struct {
// The list of account ids that the login is restricted to.
AccountId *[]string `json:"account_id,omitempty"`
// The list of ARNs that the login is restricted to.
Arn *[]string `json:"arn,omitempty"`
// The list of resource ids that the login is restricted to.
ResourceId *[]string `json:"resource_id,omitempty"`
// The list of role ids that the login is restricted to.
RoleId *[]string `json:"role_id,omitempty"`
// The list of role names that the login is restricted to.
RoleName *[]string `json:"role_name,omitempty"`
// The sts URL.
StsEndpoint *string `json:"sts_endpoint,omitempty"`
// A unique identifier to distinguish different users
UniqueIdentifier *string `json:"unique_identifier,omitempty"`
// The list of user ids that the login is restricted to.
UserId *[]string `json:"user_id,omitempty"`
// The list of user names that the login is restricted to.
UserName *[]string `json:"user_name,omitempty"`
}
// NewAWSIAMAccessRules instantiates a new AWSIAMAccessRules object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAWSIAMAccessRules() *AWSIAMAccessRules {
this := AWSIAMAccessRules{}
return &this
}
// NewAWSIAMAccessRulesWithDefaults instantiates a new AWSIAMAccessRules object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAWSIAMAccessRulesWithDefaults() *AWSIAMAccessRules {
this := AWSIAMAccessRules{}
return &this
}
// GetAccountId returns the AccountId field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetAccountId() []string {
if o == nil || o.AccountId == nil {
var ret []string
return ret
}
return *o.AccountId
}
// GetAccountIdOk returns a tuple with the AccountId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetAccountIdOk() (*[]string, bool) {
if o == nil || o.AccountId == nil {
return nil, false
}
return o.AccountId, true
}
// HasAccountId returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasAccountId() bool {
if o != nil && o.AccountId != nil {
return true
}
return false
}
// SetAccountId gets a reference to the given []string and assigns it to the AccountId field.
func (o *AWSIAMAccessRules) SetAccountId(v []string) {
o.AccountId = &v
}
// GetArn returns the Arn field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetArn() []string {
if o == nil || o.Arn == nil {
var ret []string
return ret
}
return *o.Arn
}
// GetArnOk returns a tuple with the Arn field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetArnOk() (*[]string, bool) {
if o == nil || o.Arn == nil {
return nil, false
}
return o.Arn, true
}
// HasArn returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasArn() bool {
if o != nil && o.Arn != nil {
return true
}
return false
}
// SetArn gets a reference to the given []string and assigns it to the Arn field.
func (o *AWSIAMAccessRules) SetArn(v []string) {
o.Arn = &v
}
// GetResourceId returns the ResourceId field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetResourceId() []string {
if o == nil || o.ResourceId == nil {
var ret []string
return ret
}
return *o.ResourceId
}
// GetResourceIdOk returns a tuple with the ResourceId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetResourceIdOk() (*[]string, bool) {
if o == nil || o.ResourceId == nil {
return nil, false
}
return o.ResourceId, true
}
// HasResourceId returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasResourceId() bool {
if o != nil && o.ResourceId != nil {
return true
}
return false
}
// SetResourceId gets a reference to the given []string and assigns it to the ResourceId field.
func (o *AWSIAMAccessRules) SetResourceId(v []string) {
o.ResourceId = &v
}
// GetRoleId returns the RoleId field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetRoleId() []string {
if o == nil || o.RoleId == nil {
var ret []string
return ret
}
return *o.RoleId
}
// GetRoleIdOk returns a tuple with the RoleId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetRoleIdOk() (*[]string, bool) {
if o == nil || o.RoleId == nil {
return nil, false
}
return o.RoleId, true
}
// HasRoleId returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasRoleId() bool {
if o != nil && o.RoleId != nil {
return true
}
return false
}
// SetRoleId gets a reference to the given []string and assigns it to the RoleId field.
func (o *AWSIAMAccessRules) SetRoleId(v []string) {
o.RoleId = &v
}
// GetRoleName returns the RoleName field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetRoleName() []string {
if o == nil || o.RoleName == nil {
var ret []string
return ret
}
return *o.RoleName
}
// GetRoleNameOk returns a tuple with the RoleName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetRoleNameOk() (*[]string, bool) {
if o == nil || o.RoleName == nil {
return nil, false
}
return o.RoleName, true
}
// HasRoleName returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasRoleName() bool {
if o != nil && o.RoleName != nil {
return true
}
return false
}
// SetRoleName gets a reference to the given []string and assigns it to the RoleName field.
func (o *AWSIAMAccessRules) SetRoleName(v []string) {
o.RoleName = &v
}
// GetStsEndpoint returns the StsEndpoint field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetStsEndpoint() string {
if o == nil || o.StsEndpoint == nil {
var ret string
return ret
}
return *o.StsEndpoint
}
// GetStsEndpointOk returns a tuple with the StsEndpoint field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetStsEndpointOk() (*string, bool) {
if o == nil || o.StsEndpoint == nil {
return nil, false
}
return o.StsEndpoint, true
}
// HasStsEndpoint returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasStsEndpoint() bool {
if o != nil && o.StsEndpoint != nil {
return true
}
return false
}
// SetStsEndpoint gets a reference to the given string and assigns it to the StsEndpoint field.
func (o *AWSIAMAccessRules) SetStsEndpoint(v string) {
o.StsEndpoint = &v
}
// GetUniqueIdentifier returns the UniqueIdentifier field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetUniqueIdentifier() string {
if o == nil || o.UniqueIdentifier == nil {
var ret string
return ret
}
return *o.UniqueIdentifier
}
// GetUniqueIdentifierOk returns a tuple with the UniqueIdentifier field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetUniqueIdentifierOk() (*string, bool) {
if o == nil || o.UniqueIdentifier == nil {
return nil, false
}
return o.UniqueIdentifier, true
}
// HasUniqueIdentifier returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasUniqueIdentifier() bool {
if o != nil && o.UniqueIdentifier != nil {
return true
}
return false
}
// SetUniqueIdentifier gets a reference to the given string and assigns it to the UniqueIdentifier field.
func (o *AWSIAMAccessRules) SetUniqueIdentifier(v string) {
o.UniqueIdentifier = &v
}
// GetUserId returns the UserId field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetUserId() []string {
if o == nil || o.UserId == nil {
var ret []string
return ret
}
return *o.UserId
}
// GetUserIdOk returns a tuple with the UserId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetUserIdOk() (*[]string, bool) {
if o == nil || o.UserId == nil {
return nil, false
}
return o.UserId, true
}
// HasUserId returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasUserId() bool {
if o != nil && o.UserId != nil {
return true
}
return false
}
// SetUserId gets a reference to the given []string and assigns it to the UserId field.
func (o *AWSIAMAccessRules) SetUserId(v []string) {
o.UserId = &v
}
// GetUserName returns the UserName field value if set, zero value otherwise.
func (o *AWSIAMAccessRules) GetUserName() []string {
if o == nil || o.UserName == nil {
var ret []string
return ret
}
return *o.UserName
}
// GetUserNameOk returns a tuple with the UserName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *AWSIAMAccessRules) GetUserNameOk() (*[]string, bool) {
if o == nil || o.UserName == nil {
return nil, false
}
return o.UserName, true
}
// HasUserName returns a boolean if a field has been set.
func (o *AWSIAMAccessRules) HasUserName() bool {
if o != nil && o.UserName != nil {
return true
}
return false
}
// SetUserName gets a reference to the given []string and assigns it to the UserName field.
func (o *AWSIAMAccessRules) SetUserName(v []string) {
o.UserName = &v
}
func (o AWSIAMAccessRules) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.AccountId != nil {
toSerialize["account_id"] = o.AccountId
}
if o.Arn != nil {
toSerialize["arn"] = o.Arn
}
if o.ResourceId != nil {
toSerialize["resource_id"] = o.ResourceId
}
if o.RoleId != nil {
toSerialize["role_id"] = o.RoleId
}
if o.RoleName != nil {
toSerialize["role_name"] = o.RoleName
}
if o.StsEndpoint != nil {
toSerialize["sts_endpoint"] = o.StsEndpoint
}
if o.UniqueIdentifier != nil {
toSerialize["unique_identifier"] = o.UniqueIdentifier
}
if o.UserId != nil {
toSerialize["user_id"] = o.UserId
}
if o.UserName != nil {
toSerialize["user_name"] = o.UserName
}
return json.Marshal(toSerialize)
}
type NullableAWSIAMAccessRules struct {
value *AWSIAMAccessRules
isSet bool
}
func (v NullableAWSIAMAccessRules) Get() *AWSIAMAccessRules {
return v.value
}
func (v *NullableAWSIAMAccessRules) Set(val *AWSIAMAccessRules) {
v.value = val
v.isSet = true
}
func (v NullableAWSIAMAccessRules) IsSet() bool {
return v.isSet
}
func (v *NullableAWSIAMAccessRules) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAWSIAMAccessRules(val *AWSIAMAccessRules) *NullableAWSIAMAccessRules {
return &NullableAWSIAMAccessRules{value: val, isSet: true}
}
func (v NullableAWSIAMAccessRules) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAWSIAMAccessRules) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}