Use tracing? #347
akiradeveloper
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As of 0.10, lolraft embeds log in the codebase to help troubleshooting. It actually helps me to debug it.
But, using log crate actually interleave the messages and makes it harder to understand.
Do we switch to tracing? If so, I want to add
lane_id
to the tracing context (called span). How can I do this?Beta Was this translation helpful? Give feedback.
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