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Implement sound framework #27

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3 of 8 tasks
albireox opened this issue Jun 10, 2023 · 0 comments
Open
3 of 8 tasks

Implement sound framework #27

albireox opened this issue Jun 10, 2023 · 0 comments
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@albireox
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albireox commented Jun 10, 2023

Observers have requested having some form of sounds feedback in Boson. PR #28 tracks this implementation.

Needed features are:

  • Allow to play sounds on certain events (error message, exposure completed, exposure failed, etc.)
  • Create a library of sounds, both sound effects and live/generated voice that can be used for sound events.
  • Allow three modes of operation: on in which all the defined sound events play a sounds, minimal in which only certain events play a sound (and always sound effects, not voices), and off where no sounds are played.
  • Add a quick muted option with a shortcut to temporarily disable sounds (this is different from the off mode).
  • Assign sounds to sound events and allow to change in configuration file.

More advanced features, not critical at the beginning are:

  • In Preferences, allow users to select what sound effect / sound file is played on each sound event.
  • Allow users to use sound files from their host system.
  • Use text-to-speech to allow users to define sound effects from text (see here).
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