diff --git a/CHANGELOG.md b/CHANGELOG.md index 557b102..5acef8a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,46 @@ -## elite-scripts 0.1.1 +# v1.0 (2019-12-04) -* fixed bug with wonky system names (e.g. `+` or `[]`) +### single-file profile package ### + +You can now install a single “profile package” for all the packages and related +stuff (excluding required plugins)! That should make the entire setup process +way less of a hassle. Future releases will just be a single file to import into +VoiceAttack. See the README for more info. + +Note that for this the default Python script path has changed! I recommend that +you delete the now obsolote `scripts` folder in your VoiceAttack directory, or +wherever you have installed the scripts instead. If you haven’t been using them, +just ignore this paragraph. + +### new profile format ### + +VoiceAttack 1.8 has the compressed profile as default export format. The +profiles will now come in this since I would forget to change the export format +every time I export them anyway. This shouldn’t lead to any issues but please do +open a bug if it does. + +## RatAttack v1.0 ## + +* fixed first case announcement after starting VoiceAttack +* on opening a case, VoiceAttack will now first copy the target system to the + clipboard and then announce case details +* now only executes the “nearest commander” Python script if the incoming case + is actually for a platform you want to have cases announced for +* added `call wing pending` command + +## SpanshAttack v2.1 ## + +* will now set neutron mode and target system _before_ getting ship range. This + avoids race conditions with targeting a system, executing the plot command, + then changing the targeted system. + +## EliteDangerous v3.0 ## + +* added `[dis;]engage silent running` command + +## elite-scripts 0.1.1 ## + +* fixed bug with wonky system names (including e.g. `+` or `[]`) # v0.5 (2019-11-09)