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quat.c
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quat.c
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/*
* Copyright (c) 2011-2012, Regents of the University of California
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* - Neither the name of the University of California, Berkeley nor the names
* of its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*
* Quaternion Library
*
* by Humphrey Hu
*
* v 0.2
*
* Revisions:
* Humphrey Hu 2011-10-07 Initial release
* Humphrey Hu 2012-06-29 Updated implementations
*
*/
#include "quat.h"
#include <stdlib.h>
#include <math.h>
#include <string.h>
void quatCopy(Quaternion *dst, Quaternion *src) {
if(dst == NULL || src == NULL) { return; }
memcpy(dst, src, sizeof(Quaternion));
}
void quatRotate(Quaternion *q, Quaternion *v, Quaternion *result) {
if(q == NULL || v == NULL || result == NULL) { return; }
Quaternion temp;
quatConj(q, &temp);
quatMult(q, v, result);
quatMult(result, &temp, result);
}
void quatConj(Quaternion *a, Quaternion *result) {
if(a == NULL || result == NULL) { return; }
result->w = a->w;
result->x = -a->x;
result->y = -a->y;
result->z = -a->z;
}
void quatMult(Quaternion *q1, Quaternion *q2, Quaternion *result) {
Quaternion a, b;
if(q1 == NULL || q2 == NULL || result == NULL) { return; }
quatCopy(&a, q1); // Make copies so result can be operand
quatCopy(&b, q2);
result->w = a.w*b.w - a.x*b.x - a.y*b.y - a.z*b.z;
result->x = a.w*b.x + b.w*a.x + a.y*b.z - a.z*b.y;
result->y = a.w*b.y + b.w*a.y - a.x*b.z + a.z*b.x;
result->z = a.w*b.z + b.w*a.z + a.x*b.y - a.y*b.x;
}
void quatNormalize(Quaternion *a) {
float square_sum, recip_norm;
if(a == NULL) { return; }
square_sum = a->w*a->w + a->x*a->x + a->y*a->y + a->z*a->z;
if(square_sum == 1.0) { return; } // Fast return
recip_norm = 1.0/sqrtf(square_sum); // Multiplication faster than division
a->w = a->w*recip_norm;
a->x = a->x*recip_norm;
a->y = a->y*recip_norm;
a->z = a->z*recip_norm;
}