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was checking to see if the wild hive had swarmed into a skep that i had previously placed near the wild hive. 2 skeps had a population and stated that i could retrieve them but when right clicking it wouldn't pick it up. Attempted to pick up the 2nd one but wouldn't pick up either. Tried to hit the 2nd one and it destroyed it. Put a replacement skep where the ruined one was and again attempted to pick up the 1st when it crashed the game. attempted 3 times in SEVERAL hours for game to correct it but wouldn't process.
How to reproduce
No response
Screenshots
No response
Logs
Game Version: v1.20.3 (Stable)
2/12/2025 12:40:28 PM: Critical error occurred
Loaded Mods: [email protected], [email protected], [email protected]
System.NullReferenceException: Object reference not set to an instance of an object.
at Vintagestory.GameContent.BlockSkep.OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel) in VSSurvivalMod\Block\BlockSkep.cs:line 21
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.TryBeginUseBlock(Block selectedBlock, BlockSelection blockSelection) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 874
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleMouseInteractionsBlockSelected(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 617
at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnFinalizeFrame(Single dt) in VintagestoryLib\Client\Systems\Player\MouseInWorldInteractions.cs:line 85
at Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt) in VintagestoryLib\Client\Util\ClientEventManager.cs:line 188
at Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\ClientMain.cs:line 992
at Vintagestory.Client.GuiScreenRunningGame.RenderToDefaultFramebuffer(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 242
at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 695
at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 670
at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 88
at OpenTK.Windowing.Desktop.GameWindow.Run()
at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs) in VintagestoryLib\Client\ClientProgram.cs:line 334
at Vintagestory.Client.ClientProgram.<>c__DisplayClass10_0.<.ctor>b__1() in VintagestoryLib\Client\ClientProgram.cs:line 130
at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
The text was updated successfully, but these errors were encountered:
Game Version
v1.20.3
Platform
Windows
Modded
None
SP/MP
Singleplayer
Description
was checking to see if the wild hive had swarmed into a skep that i had previously placed near the wild hive. 2 skeps had a population and stated that i could retrieve them but when right clicking it wouldn't pick it up. Attempted to pick up the 2nd one but wouldn't pick up either. Tried to hit the 2nd one and it destroyed it. Put a replacement skep where the ruined one was and again attempted to pick up the 1st when it crashed the game. attempted 3 times in SEVERAL hours for game to correct it but wouldn't process.
How to reproduce
No response
Screenshots
No response
Logs
The text was updated successfully, but these errors were encountered: