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M2 Mac Troubles #103
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Ok I figured out I needed to alter the
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Alright if I'm not wrong you're using lwjgl 2 since the last commit was from MrCrayfish's original model creator 9 years ago. There is no arm64 version of it so I had to build my own following this fork https://github.com/shadowfacts/lwjgl2-arm64, and I managed to get something to work (the camera loads), but the UI is invisible and will crash.
This is what I get if I try to load a file:
If I load with a single thread however with
So I'm kind of stuck waiting for someone who understands something of this, or for a rewrite of the model creator using more modern libraries I guess |
I tried building this for myself since I would get graphics-card related errors (I think?) when using the released linux executable. The build works and I can launch it, but the camera is blank and whenever I try to save or open a file I get the usual error that has been marked as fixed multiple times (like from #94 or #91 ). Using Java 8 or 11 does nothing for me. I did download native libraries for macosx and put them in the
natives/macosx
folder, I also think I linked it properly in my project structure. I tried moving the downloaded arm64swt.jar
file both innatives/linux
and inoutput/linux/vsmodelcreator_lib
but none of that worked.The text was updated successfully, but these errors were encountered: