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fix: 修复 bindings 缓存在 WebGPU 的问题 #2526

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merged 2 commits into from
Jun 7, 2024
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@lvisei lvisei commented Jun 7, 2024

🤔 这个变动的性质是?

  • 日常 bug 修复

🔗 相关 Issue

💡 问题出现原因

在 WebGPU 下,每次 model draw 创建新 Pipeline,使用了缓存 createBindings,导致新的 Pipeline 使用 getBindGroupLayout 不一致。

因 L7 API 设计原因,draw 动态传入的参数(比如 stencil),必须每次创建 Pipeline,后续设计新 API 考虑 Pipeline 缓存情况。

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changeset-bot bot commented Jun 7, 2024

🦋 Changeset detected

Latest commit: 8f12ee2

The changes in this PR will be included in the next version bump.

This PR includes changesets to release 12 packages
Name Type
@antv/l7-renderer Patch
@antv/l7-scene Patch
@antv/l7 Patch
@antv/l7-test-utils Patch
@antv/l7-three Patch
@antv/l7-component Patch
@antv/l7-layers Patch
@antv/l7-core Patch
@antv/l7-map Patch
@antv/l7-maps Patch
@antv/l7-source Patch
@antv/l7-utils Patch

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@lvisei lvisei merged commit 3aa0f32 into beta Jun 7, 2024
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@lvisei lvisei deleted the fix/webgpu-renderer branch June 7, 2024 10:00
@github-actions github-actions bot mentioned this pull request Jun 7, 2024
lvisei added a commit that referenced this pull request Jun 11, 2024
* refactor: 重构高德地图 V2 以视口进行同步 (#2387)

* refactor: amap next

* fix: getMinZoom

* refactor: base map

* fix: source update 事件访问图层初始化未完成

* fix: 新版高德大于 21  级别抖动问题

* fix: Mapbox/Maplibre 20 层级以上数据偏移问题 (#2416)

* fix: fix line data offset in mapbox

* refactor: 完成点线面图层属性索引重构

* refactor: 完成 citybuliding\earth\geometry\heatmap 图层属性索引重构

* refactor: 完成 image/ raster/wind 图层属性索引重构

* refactor: 标记最大索引

* fix: line layer data shake

* refactor: 自定义开启双精度属性

* fix: map type

* fix: amap support three

* refactor: 移除不必要的剔除逻辑

* fix: 修复面图层光照计算

* fix: type EventEmitter

* fix: mapbox 下部分面数据图层绘制异常 (#2453)

* fix: mapbox 下部分面数据图层绘制异常

* fix: 3d extrude polygon layer

* fix: 修复 WebGPU 模式渲染问题 (#2450)

* fix: mapbox 线图层的贴图变形 (#2474)

* fix: mapbox 线图层的贴图变形

* fix: 修复热力蜂窝图层渲染空白 (#2500)

* fix: 修复热力蜂窝图层渲染空白

* fix: 无地图与 MapLibre 模式移动 Marker 出错 (#2509)

* fix: marker 拖动报错

* fix: 在 WebGL2 拾取事件冒泡延迟问题 (#2511)

* fix: 在 WebGL2 拾取事件冒泡延迟问题

* fix: 天地图 setCenter 方法缺失 (#2513)

* fix: 天地图 setCenter 方法缺失

* fix: 修复在 Map 上使用组件事件穿透到图层上的问题 (#2518)

* fix: 修复在 Map 上使用组件事件穿透到图层上的问题

* fix: 解决 GeometryLayer 在不同底图上的渲染不一致情况 (#2523)

* fix: 解决 GeometryLayer 在不同底图上的渲染不一致情况

* fix: 统一地形高度

* refactor: 升级新版一方地图交互事件机制,解决抖动问题 (#2521)

* refactor: 升级新版地图交互事件机制

* refactor: 默认升级 MapNext 至 [email protected]

* fix: 顶点着色器与片元着色器 varying 变量顺序不一致 (#2527)

* fix: 修复 bindings 缓存在 WebGPU 的问题 (#2526)

* fix: 修复 bindings 缓存在 WebGPU 的问题

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Co-authored-by: lvisei <[email protected]>
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