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Hi,
I am trying to play around with UX for graphs in webgl, but with images as textures.
I am not having still good results (as a number of nodes and links opened before I see cluttering, it is <= than SVG, so there is room for improving).
In SVG, I was able to play around with precompute() and postcompute() functions, pausing rendering ad hoc.
Does a layout function return a variable when graph is relaxed ?
As example, settings with theta = 0 will allow reduce number of computations, and I would like to pause rendering each time the graph is relaxed.
The text was updated successfully, but these errors were encountered:
Hi,
I am trying to play around with UX for graphs in webgl, but with images as textures.
I am not having still good results (as a number of nodes and links opened before I see cluttering, it is <= than SVG, so there is room for improving).
In SVG, I was able to play around with precompute() and postcompute() functions, pausing rendering ad hoc.
Does a layout function return a variable when graph is relaxed ?
As example, settings with theta = 0 will allow reduce number of computations, and I would like to pause rendering each time the graph is relaxed.
The text was updated successfully, but these errors were encountered: