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schemas.py
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from enum import Enum
from pydantic import BaseModel, Field
# -----------------------------------------------------------------------------
# Encoder
# -----------------------------------------------------------------------------
class EncoderState(BaseModel):
sector: int
rpm: float
total_revs: float
total_sectors: int
missed_sector_count: int
standstill: bool
class EncoderTestParams(BaseModel):
initial_speed: float = Field(ge=0.0, le=100, examples=[20])
drag_factor: float = Field(ge=0.0, le=100, examples=[0.1])
# -----------------------------------------------------------------------------
# Servos
# -----------------------------------------------------------------------------
class ServoState(BaseModel):
pos: float
duty: float
detached: bool
class ServoStateIn(BaseModel):
pos: float | None = Field(default=None, ge=-0.3, le=1.3, examples=[0.5])
detached: bool | None = None
class ServoInfo(BaseModel):
mount_angle: float
zero_duty: float
full_duty: float
mount_duty: float
mount_pos: float
class ServosState(BaseModel):
motors: dict[str, ServoState]
class ServosStateIn(BaseModel):
motors: dict[str, ServoStateIn] = {}
class ServosInfo(BaseModel):
version: str
motors: dict[str, ServoInfo]
# -----------------------------------------------------------------------------
# LEDs
# -----------------------------------------------------------------------------
class LedSegmentState(BaseModel):
enabled: bool
brightness: float
palette: str
primary_color: str
secondary_color: str
effect: str
effect_speed: float
effect_intensity: float
class LedSegmentStateIn(BaseModel):
enabled: bool | None = True
brightness: float | None = Field(default=1.0, ge=0.0, le=1.0)
palette: str | None = "default"
primary_color: str | None = "#FF0000"
secondary_color: str | None = "#000000"
effect: str | None = "solid"
effect_speed: float | None = Field(default=0.5, ge=0.0, le=1.0)
effect_intensity: float | None = Field(default=0.5, ge=0.0, le=1.0)
class LedsState(BaseModel):
power_on: bool
brightness: float
segments: dict[str, LedSegmentState]
class LedsStateIn(BaseModel):
brightness: float | None = Field(default=None, ge=0.0, le=1.0, examples=[0.5])
segments: dict[str, LedSegmentStateIn] | None = None
transition_ms: float = 0.0
class LedsInfo(BaseModel):
version: str
# -----------------------------------------------------------------------------
# Sound system
# -----------------------------------------------------------------------------
class SoundChannelState(BaseModel):
volume: float
sound_name: str | None
class SoundChannelStateIn(BaseModel):
volume: float | None = Field(default=None, ge=0.0, le=1.0, examples=[0.5])
sound_name: str | None = None
class SoundSystemState(BaseModel):
channels: dict[str, SoundChannelState]
class SoundSystemStateIn(BaseModel):
channels: dict[str, SoundChannelStateIn] = {}
class SoundInfo(BaseModel):
duration_secs: float
class SoundSystemInfo(BaseModel):
sounds: dict[str, SoundInfo]
# -----------------------------------------------------------------------------
# Sectors
# -----------------------------------------------------------------------------
class SectorState(BaseModel):
index: int
name: str
effect_id: str
class SectorStateIn(BaseModel):
name: str | None = None
effect_id: str | None = None
# -----------------------------------------------------------------------------
# Themes
# -----------------------------------------------------------------------------
class ThemeInfo(BaseModel):
name: str
description: str
image_url: str
based_on: list[str] = []
startup_sound: str
theme_sounds: list[str]
poweroff_sound: str
startup_led_preset: dict[str, LedSegmentStateIn]
idle_led_preset: dict[str, LedSegmentStateIn]
spinning_led_preset: dict[str, LedSegmentStateIn]
standby_led_preset: dict[str, LedSegmentStateIn]
poweroff_led_preset: dict[str, LedSegmentStateIn]
# -----------------------------------------------------------------------------
# Effects
# -----------------------------------------------------------------------------
class EffectInfo(BaseModel):
name: str
description: str
image_url: str
color: str
based_on: list[str] = []
effect_sound: str
leds_preset: dict[str, LedSegmentStateIn]
active_servos: list[str]
# -----------------------------------------------------------------------------
# Wheel
# -----------------------------------------------------------------------------
class WheelState(BaseModel):
active_task: str
theme_id: str
standby_timer: float
sectors: list[SectorState]
encoder: EncoderState
servos: ServosState
leds: LedsState
soundsystem: SoundSystemState
class WheelStateIn(BaseModel):
active_task: str | None = None
theme_id: str | None = None
standby_timer: float | None = Field(default=None, examples=[600])
sectors: dict[int, SectorStateIn] = {}
servos: ServosStateIn | None = None
leds: LedsStateIn | None = None
soundsystem: SoundSystemStateIn | None = None
class WheelStateUpdate(BaseModel):
active_task: str | None = None
theme_id: str | None = None
standby_timer: float | None = None
sectors: list[SectorState] | None = None
encoder: EncoderState | None = None
servos: ServosState | None = None
leds: LedsState | None = None
soundsystem: SoundSystemState | None = None
class WheelInfo(BaseModel):
version: str
name: str
display_name: str
logo_url: str
themes: dict[str, ThemeInfo]
effects: dict[str, EffectInfo]
servos: ServosInfo
leds: LedsInfo
soundsystem: SoundSystemInfo
# -----------------------------------------------------------------------------
# Websocket
# -----------------------------------------------------------------------------
class WsCommandType(Enum):
INIT = "init" # Full state and info (to client)
UPDATE = "update" # State update (to client)
SET_STATE = "set_state" # Set state (to server)
class WsInitPacket(BaseModel):
cmd: WsCommandType = WsCommandType.INIT
ts: float
state: WheelState
info: WheelInfo
class WsUpdatePacket(BaseModel):
cmd: WsCommandType = WsCommandType.UPDATE
ts: float
update: WheelStateUpdate
class WsSetStatePacket(BaseModel):
cmd: WsCommandType = WsCommandType.SET_STATE
ts: float
state: WheelStateIn