-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmaindialog.hpp
64 lines (60 loc) · 1.64 KB
/
maindialog.hpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
/*
* Copyright (C) 2020 Arkadiusz Bubała <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MAINDIALOG_HPP
#define MAINDIALOG_HPP
#include <QDialog>
/**
* @brief Main Dialog Class.
*
* This is main dialog displayed on start up.
*/
class MainDialog : public QDialog
{
Q_OBJECT
public:
/**
* @brief The constructor.
*
*/
MainDialog(QWidget* parent = nullptr);
/**
* @brief The destructor.
*
*/
~MainDialog();
signals:
/**
* @brief Indicates that "New Game" button has been pressed.
*
*/
void newGamePressed() const;
/**
* @brief Indicatest that "Quit" button has been pressed.
*
*/
void quitPressed() const;
/**
* @brief Indicates that "Settings" button has been pressed.
*
*/
void settingsPressed() const;
private:
QPushButton *buttonNewGame; /**< "New Game" button. */
QPushButton *buttonQuit; /**< "Quit" button. */
QPushButton *buttonSettings; /**< "Settings" button. */
};
#endif // MAINDIALOG_HPP