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main.cpp
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main.cpp
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#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QTimer>
#include "gameengine.h"
int main(int argc, char *argv[])
{
#if QT_VERSION < QT_VERSION_CHECK(6, 0, 0)
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#endif
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
const QUrl url(QStringLiteral("qrc:/main.qml"));
QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
&app, [url](QObject *obj, const QUrl &objUrl) {
if (!obj && url == objUrl)
QCoreApplication::exit(-1);
}, Qt::QueuedConnection);
engine.load(url);
GameEngine gameEngine(&engine);
QTimer *timer = new QTimer(&gameEngine);
QObject::connect(timer, &QTimer::timeout, &gameEngine, &GameEngine::updateAll);
timer->start(10);
return app.exec();
}