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That's right! That cvar is indeed disabled, but it does exist in hud.cfg as:
// Toggles the visibility of first-person weapon tracers (bullets).
// Default: 1
//
// >> Whether to render own bullets tracers locally.
// <i> >> Other players will still see the bullets.
// <i> It could help with the spray pattern but for some players it is distracting.
r_drawtracers_firstperson "0"
The reason I disabled this feature is that I thought it would be more useful to avoid the bullets distraction... but it is entirely up to you 😺
Possible solutions
r_drawtracers_firstperson 1
Context and reason
i cant see my bullet cuz you didn't add r_drawtracers_firstperson 1
is that on purpose?
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