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Future.swift
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Future.swift
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////////////////////////////////////////////////////////////////////////////////////////////////////
// Created by ArnaudJBernard.
////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Dirty trick to keep the compiler happy
public class Cell<A> {
private let val: A
init(_ val: A) {
self.val = val
}
}
prefix operator * {}
public prefix func * <A> (c: Cell<A>) -> A {
return c.val
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Either
public enum Either<L, R> {
case Left(Cell<L>)
case Right(Cell<R>)
public func map<NR>(mapping: (R -> NR)) -> Either<L, NR> {
switch self {
case let .Left(l):
return .Left(l)
case let .Right(r):
return .Right(Cell<NR>(mapping(*r)))
}
}
public func flatMap<NR>(flatMapping: R -> Either<L, NR>) -> Either<L, NR> {
switch self {
case let .Left(l):
return .Left(l)
case let .Right(r):
return flatMapping(*r)
}
}
public func void() -> Either<Void, Void> {
//TODO: void is a verb, a noun and an abjective OTL, and it sounds mutating
switch self {
case .Left:
return .Left(Cell<Void>())
case .Right:
return .Right(Cell<Void>())
}
}
}
extension Either: Printable {
public var description: String {
switch self {
case let .Left(l):
return "Left{\(*l)}"
case let .Right(r):
return "Right{\(*r)}"
}
}
}
///Internal Future Callback
private enum FutureCallback<E, S> {
typealias ResultCallback = Either<E, S> -> ()
case Result(ResultCallback)
typealias SuccessCallback = S -> ()
case Success(SuccessCallback)
typealias ErrorCallback = E -> ()
case Error(ErrorCallback)
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Future
public class Future<E, S> {
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Private Lifecycle
private var _result: Either<E, S>?
private var _callbacks = Array<FutureCallback<E, S>>()
private var _canceled = false
private init() {}
private func succeed(s: S) {
complete(Either.Right(Cell<S>(s)))
}
private func fail(e: E) {
complete(Either.Left(Cell<E>(e)))
}
private func complete(res: Either<E, S>) {
if _result != nil {
return
}
_result = res
for callback in _callbacks {
call(callback)
}
_callbacks.removeAll()
}
private func cancel() {
//TODO: this may not be a good idea, it breaks the contract
_canceled = true
_callbacks.removeAll()
}
private func call(callback: FutureCallback<E, S>) {
if _canceled {
return
}
if let res = _result {
switch callback {
case let .Result(f):
f(res)
case let .Success(f):
switch res {
case .Left:
break
case let .Right(s):
f(*s)
}
case let .Error(f):
switch res {
case let .Left(e):
f(*e)
case .Right:
break
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Accessor
public var result: Either<E, S>? {
return _result
}
public var completed: Bool {
return result != nil
}
public var success: S? {
if !completed {
return nil
}
switch result! {
case let Either.Right(s):
return *s
default:
return nil
}
}
public var succeeded: Bool {
return success != nil
}
public var error: E? {
if !completed {
return nil
}
switch result! {
case let Either.Left(e):
return *e
default:
return nil
}
}
public var failed: Bool {
return error != nil
}
public var canceled: Bool {
return _canceled
}
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: In place
public func onResult(resultCallback: Either<E, S> -> ()) -> Future<E, S> {
let futureCallback = FutureCallback.Result(resultCallback)
if completed {
call(futureCallback)
}
else {
_callbacks.append(futureCallback)
}
return self
}
public func onSuccess(successCallback: S -> ()) -> Future<E, S> {
let futureCallback = FutureCallback<E, S>.Success(successCallback)
if completed {
call(futureCallback)
}
else {
_callbacks.append(futureCallback)
}
return self
}
public func onError(errorCallback: E -> ()) -> Future<E, S> {
let futureCallback = FutureCallback<E, S>.Error(errorCallback)
if completed {
call(futureCallback)
}
else {
_callbacks.append(futureCallback)
}
return self
}
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Transform
public func map <NS> (mapping: S -> NS) -> Future<E, NS> {
return mapResult() {
either in
either.map(mapping)
}
}
public func mapResult <NE, NS> (mapping: Either<E, S> -> Either<NE, NS>) -> Future<NE, NS> {
var p = Promise<NE, NS>()
onResult() {
either in
p.complete(mapping(either))
}
return p.future
}
public func chain <NS> (mapping: S -> Future<E, NS>) -> Future<E, NS> {
func chaining(either: Either<E, S>) -> Future<E, NS> {
switch either {
case let .Right(s):
return mapping(*s)
case let .Left(e):
return Future<E, NS>.Failed(*e)
}
}
return chainResult(chaining)
}
public func chainResult <NS> (mapping: Either<E, S> -> Future<E, NS>) -> Future<E, NS> {
var p = Promise<E, NS>()
onResult() {
either in
mapping(either).onResult() {
futResult in
p.complete(futResult)
}
return
}
return p.future
}
public func void() -> Future<Void, Void> {
return mapResult() {
either in
either.void()
}
}
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Util - Constructors
public class func Completed<E, S>(either : Either<E, S>) -> Future<E, S> {
var f = Future<E, S>()
f.complete(either)
return f
}
public class func Succeeded<E, S>(s : S) -> Future<E, S> {
var f = Future<E, S>()
f.succeed(s)
return f
}
public class func Failed<E, S>(e : E) -> Future<E, S> {
var f = Future<E, S>()
f.fail(e)
return f
}
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Util - Aggregations
//TODO: decide if it belongs in Future or Promise
public class func AllResult(futures: Array<Future<E, S>>) -> Future<Void, Array<Either<E, S>>> {
assert(futures.count > 0)
var p = Promise<Void, Array<Either<E, S>>>()
var resultCount = 0
for future in futures {
future.onResult() {
_ in
resultCount += 1
if resultCount == futures.count {
p.succeed(futures.map({ $0.result! }))
}
}
}
return p.future
}
public class func AllSuccess(futures: Array<Future<E, S>>) -> Future<E, Array<S>> {
assert(futures.count > 0)
var p = Promise<E, Array<S>>()
var successCount = 0
for future in futures {
future.onSuccess() {
_ in
successCount += 1
if successCount == futures.count {
p.succeed(futures.map({ $0.success! }))
}
}
future.onError() {
e in
p.fail(e)
}
}
return p.future
}
public class func Any(futures: Array<Future<E, S>>) -> Future<E, S> {
assert(futures.count > 0)
var p = Promise<E, S>()
var successCount = 0
for future in futures {
future.onSuccess() {
s in
p.succeed(s)
}
future.onError() {
e in
p.fail(e)
}
}
return p.future
}
}
extension Future: Printable {
public var description: String {
return "Future{\(result)}"
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Promise
public class Promise<E, S> {
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Future Accessor
private var _future = Future<E, S>()
var future: Future<E, S> {
return _future
}
////////////////////////////////////////////////////////////////////////////////////////////////
// MARK: Lifecycle: mutating the underlying future
public func complete(res: Either<E, S>) {
_future.complete(res)
}
public func succeed(s: S) {
_future.succeed(s)
}
public func fail(e: E) {
_future.fail(e)
}
public func cancel() {
_future.cancel()
}
public func follow(otherFuture: Future<E, S>) {
//TODO: find a good name
otherFuture.onResult(complete)
}
public func unless<_E, NS>(otherFuture: Future<_E, NS>, errorBuilder: NS -> E) {
otherFuture.onSuccess() {
ns in
self.fail(errorBuilder(ns))
}
}
}
extension Promise: Printable {
public var description: String {
return "Promise{\(_future)}"
}
}