-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathffloader.vcxproj
154 lines (154 loc) · 8.4 KB
/
ffloader.vcxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.props" Condition="Exists('packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.props')" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="DPInstance.cpp" />
<ClCompile Include="DPMsg.cpp" />
<ClCompile Include="DPPlayer.cpp" />
<ClCompile Include="enet.c">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>
</ClCompile>
<ClCompile Include="LDetours.cpp" />
<ClCompile Include="DllMain.cpp" />
<ClCompile Include="ExportConn.cpp" />
<ClCompile Include="FakeDP.cpp" />
<ClCompile Include="Globals.cpp" />
<ClCompile Include="Loader.cpp" />
<ClCompile Include="StdAfx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="DPInstance.h" />
<ClInclude Include="DPMsg.h" />
<ClInclude Include="DPMsgArena.h" />
<ClInclude Include="DPPlayer.h" />
<ClInclude Include="enet.h" />
<ClInclude Include="LDetours.h" />
<ClInclude Include="FakeDP.h" />
<ClInclude Include="Globals.h" />
<ClInclude Include="Loader.h" />
<ClInclude Include="PatchBase.h" />
<ClInclude Include="patches\enumalldisplay.h" />
<ClInclude Include="patches\nocd.h" />
<ClInclude Include="patches\noexclusiveinput.h" />
<ClInclude Include="patches\nointro.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="StdAfx.h" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="README.MD" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="Resource.rc" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{4537d70a-9a17-400d-9a1d-ae7be7c854b4}</ProjectGuid>
<RootNamespace>ffloader</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>H:\Fur Fighters\</OutDir>
<TargetName>NetLib</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>H:\Fur Fighters\</OutDir>
<TargetName>NetLib</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<AdditionalIncludeDirectories>$(DX8SDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(DX8SDK_DIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>ddraw.lib;Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<MapExports>true</MapExports>
<AssemblyDebug>true</AssemblyDebug>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>Use</PrecompiledHeader>
<AdditionalIncludeDirectories>$(DX8SDK_DIR)\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(DX8SDK_DIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>ddraw.lib;Rpcrt4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.targets" Condition="Exists('packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.targets')" />
<Import Project="packages\Detours.4.0.1\build\native\Detours.targets" Condition="Exists('packages\Detours.4.0.1\build\native\Detours.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>Questo progetto fa riferimento a uno o più pacchetti NuGet che non sono presenti in questo computer. Usare lo strumento di ripristino dei pacchetti NuGet per scaricarli. Per altre informazioni, vedere http://go.microsoft.com/fwlink/?LinkID=322105. Il file mancante è {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.props'))" />
<Error Condition="!Exists('packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\YY.NuGet.Import.Helper.1.0.0.4\build\native\YY.NuGet.Import.Helper.targets'))" />
<Error Condition="!Exists('packages\Detours.4.0.1\build\native\Detours.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Detours.4.0.1\build\native\Detours.targets'))" />
</Target>
</Project>