diff --git a/README.md b/README.md index 3a762ce..818c26c 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,3 @@ -### Release incoming later today! - ![BLUI-logo](https://cloud.githubusercontent.com/assets/1334174/5969395/201a1202-a7f1-11e4-98a4-12bc6793f830.png) ## HTML powered UI and HUD for Unreal Engine 4 @@ -36,6 +34,10 @@ To YouProject.Build.cs Re-generate your project's Visual Studio file and load up the editor. Then check the plugin list to ensure it has been loaded! +Updating the CEF event loop +--------------------------------------- +You must call the `BluManager::doBluMessageLoop();` method every tick in order for the CEF process to update properly. To do this, override the default GameMode's Tick function and include the `Blu/Public/BluManager.h` header file. You can then call the appropriate method. + Loading Local Files ---------------------------------------