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This repository has been archived by the owner on May 3, 2019. It is now read-only.
I updated the BLUI version in my project (UE 4.12.5). I am not really sure which commit I used before but it was version 3.1 already and before commit 73d4be5.
After updating blui the project compiled and started as expected but if I resize the viewport and call ResizeBrowser the Editor/Game crahes immediately.
I changed nothing in code.
Did you have any idea what could cause this crash?
Hi,
I updated the BLUI version in my project (UE 4.12.5). I am not really sure which commit I used before but it was version 3.1 already and before commit 73d4be5.
After updating blui the project compiled and started as expected but if I resize the viewport and call ResizeBrowser the Editor/Game crahes immediately.
I changed nothing in code.
Did you have any idea what could cause this crash?
The log shows this error:
`[2016.09.13-14.27.26:824][580]LogWindows:Error: === Critical error: ===
Fatal error: [UnrealEngine\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 717]
Rendering thread exception:
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00000058`
If necessary I setup a demo project with this problem.
Thanks and best regards,
Stephan
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