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tile-compile

CREATED BY

  • Asher Minden-Webb
  • Kathy Ge
  • Amit Kadan

Creates a Constraint Satisfaction Problem model of a children's tile-placing game, and runs a backtracking search algorithm to attempt to solve it. Works for most 3x3 puzzles using a forward checking propagation algorithm. GAC propagation is too slow on puzzles larger than 2x2 due to massive branching (requires further optimization).

Uses elements of source code from CSC384 Assignment 2 Starter Code (University of Toronto, Department of Computer Science), which formed the basis for the btsearch module.

Dependencies (not currently utilized):

  • numpy
  • matplotlib

To run:

python3 ./tilecompile.py