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It would be great to have a lens to know which hexes aren't fully pillaged and color them based on their yield types.
For example, pillaged improvements and fully pillaged districts wouldn't be highlighted, but a campus that isn't fully pillaged (belonging to an enemy) is colored blue. Same goes for an industrial zone. For a pillage-able theatre square and government plaza, purple can be used. etc.
It would be fantastic to auto activate this lens for certain units such as light/heavy cavalry, privateers and vampires.
Thank you
The text was updated successfully, but these errors were encountered:
Hello,
It would be great to have a lens to know which hexes aren't fully pillaged and color them based on their yield types.
For example, pillaged improvements and fully pillaged districts wouldn't be highlighted, but a campus that isn't fully pillaged (belonging to an enemy) is colored blue. Same goes for an industrial zone. For a pillage-able theatre square and government plaza, purple can be used. etc.
It would be fantastic to auto activate this lens for certain units such as light/heavy cavalry, privateers and vampires.
Thank you
The text was updated successfully, but these errors were encountered: