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Workable Too Far Tiles #52

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r3a1d3a1 opened this issue Nov 27, 2023 · 0 comments
Open

Workable Too Far Tiles #52

r3a1d3a1 opened this issue Nov 27, 2023 · 0 comments

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@r3a1d3a1
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If a city grows much more rapidly than an adjacent one, it may take tile more than 3 hexes away from city center that are within the 3 hex radius of another city. This can happen when annexing enemy cities as well. Would be great to have a lens to mark such tiles. I.e. too far from current city center, but within workable radius of another city center.

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