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Main.tscn
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Main.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://assets/terrain.tres" type="TileSet" id=1]
[ext_resource path="res://Main.gd" type="Script" id=2]
[ext_resource path="res://player/Player.tscn" type="PackedScene" id=3]
[ext_resource path="res://assets/terrain/farmland.png" type="Texture" id=4]
[sub_resource type="TileSet" id=1]
0/name = "farmland.png 0"
0/texture = ExtResource( 4 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 192, 64 )
0/tile_mode = 1
0/autotile/bitmask_mode = 1
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 144, Vector2( 0, 1 ), 146, Vector2( 0, 2 ), 18, Vector2( 0, 3 ), 16, Vector2( 1, 0 ), 176, Vector2( 1, 1 ), 178, Vector2( 1, 2 ), 50, Vector2( 1, 3 ), 48, Vector2( 2, 0 ), 184, Vector2( 2, 1 ), 186, Vector2( 2, 2 ), 58, Vector2( 2, 3 ), 56, Vector2( 3, 0 ), 152, Vector2( 3, 1 ), 154, Vector2( 3, 2 ), 26, Vector2( 3, 3 ), 24, Vector2( 4, 0 ), 187, Vector2( 4, 1 ), 434, Vector2( 4, 2 ), 182, Vector2( 4, 3 ), 250, Vector2( 5, 0 ), 440, Vector2( 5, 1 ), 510, Vector2( 5, 2 ), 447, Vector2( 5, 3 ), 62, Vector2( 6, 0 ), 248, Vector2( 6, 1 ), 507, Vector2( 6, 2 ), 255, Vector2( 6, 3 ), 59, Vector2( 7, 0 ), 190, Vector2( 7, 1 ), 218, Vector2( 7, 2 ), 155, Vector2( 7, 3 ), 442, Vector2( 8, 0 ), 432, Vector2( 8, 1 ), 438, Vector2( 8, 2 ), 446, Vector2( 8, 3 ), 54, Vector2( 9, 0 ), 506, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 511, Vector2( 9, 3 ), 63, Vector2( 10, 0 ), 504, Vector2( 10, 2 ), 443, Vector2( 10, 3 ), 191, Vector2( 11, 0 ), 216, Vector2( 11, 1 ), 251, Vector2( 11, 2 ), 219, Vector2( 11, 3 ), 27 ]
0/autotile/icon_coordinate = Vector2( 0, 3 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shapes = [ ]
0/z_index = 0
[node name="Main" type="Node2D"]
script = ExtResource( 2 )
[node name="TileMap" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 16, 16 )
format = 1
[node name="Player" parent="." instance=ExtResource( 3 )]
position = Vector2( -38.3719, 20.8347 )
[node name="FarmMap" type="TileMap" parent="."]
tile_set = SubResource( 1 )
cell_size = Vector2( 16, 16 )
format = 1
[node name="TreeYSort" type="YSort" parent="."]