diff --git a/Assets/AWSIM/Scripts/Sensors/Camera/CameraSensorHolder.cs b/Assets/AWSIM/Scripts/Sensors/Camera/CameraSensorHolder.cs
index 7f121ac0b..2e1d1f0da 100644
--- a/Assets/AWSIM/Scripts/Sensors/Camera/CameraSensorHolder.cs
+++ b/Assets/AWSIM/Scripts/Sensors/Camera/CameraSensorHolder.cs
@@ -19,7 +19,7 @@ public class CameraSensorHolder : MonoBehaviour
/// Data output hz.
/// Sensor processing and callbacks are called in this hz.
///
- [Range(0, 30)] [SerializeField] private uint publishHz = 10;
+ [Range(0, 30)][SerializeField] private uint publishHz = 10;
///
/// Rendering sequence type.
diff --git a/Assets/AWSIM/Scripts/Vehicles/GroudSlipMultiplier.cs b/Assets/AWSIM/Scripts/Vehicles/GroudSlipMultiplier.cs
index 1698f1a93..8dd427132 100644
--- a/Assets/AWSIM/Scripts/Vehicles/GroudSlipMultiplier.cs
+++ b/Assets/AWSIM/Scripts/Vehicles/GroudSlipMultiplier.cs
@@ -9,8 +9,8 @@ namespace AWSIM
///
public class GroudSlipMultiplier : MonoBehaviour
{
- [Range(0, 1)] [SerializeField] float forwardSlip;
- [Range(0, 1)] [SerializeField] float sidewaySlip;
+ [Range(0, 1)][SerializeField] float forwardSlip;
+ [Range(0, 1)][SerializeField] float sidewaySlip;
///
/// Slip multiplier in foward direction.
diff --git a/Assets/AWSIM/Scripts/Vehicles/Vehicle.cs b/Assets/AWSIM/Scripts/Vehicles/Vehicle.cs
index 536fc8c27..c9e155e81 100644
--- a/Assets/AWSIM/Scripts/Vehicles/Vehicle.cs
+++ b/Assets/AWSIM/Scripts/Vehicles/Vehicle.cs
@@ -159,7 +159,7 @@ public float SidewaySlipMultipler
// Coefficient for prevent skidding while stopping.
// Applies to each wheel.
// TODO: A more accurate calculation method.
- [Range(0.05f, 1f)] [SerializeField] float SkiddingCancelRate;
+ [Range(0.05f, 1f)][SerializeField] float SkiddingCancelRate;
[Space()]
[Header("Axles Settings")]