Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

AWSIM Labs executable not launching properly in Windows #119

Open
mozhoku opened this issue Jul 17, 2024 · 2 comments
Open

AWSIM Labs executable not launching properly in Windows #119

mozhoku opened this issue Jul 17, 2024 · 2 comments
Labels
status:info-needed Additional information required. type:bug Software flaws or errors.

Comments

@mozhoku
Copy link
Collaborator

mozhoku commented Jul 17, 2024

  • When trying to start simulation from the editor, it also gets stuck on play or it freezes the editor.
  • The executable gets stuck at 200mb~ ram usage and doesn't start.

This problem occurs in my PC while it works without any problem in other computers at home. And it only happens in awsimLabs, my other Unity projects are unaffected.

@sasa42 shares the same issue with me.

Things we've tried with @xmfcx :

  • Update / Downgrade the graphics card drivers. (with a working machine)
  • Changed Unity Editor version with awsimLabs.
  • Freshly cloned repository,
  • Fresh Unity Editor installations,

This log is same with the other working PC

Player Log:

Mono path[0] = 'C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/Managed'
Mono config path = 'C:/Users/mozzz/Desktop/AWSIM_Data/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
Initialize engine version: 2022.3.36f1 (95a4219250e5)
[Subsystems] Discovering subsystems at path C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
d3d12: loaded!
Direct3D:
    Version:         Direct3D 12 [level 12.1]
    Renderer:        NVIDIA GeForce RTX 3070 (ID=0x2488)
    Vendor:          NVIDIA
    VRAM:            8032 MB
    App VRAM Budget: 7264 MB
    Driver:          31.0.15.3623
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.103 seconds
- Finished resetting the current domain, in  0.001 seconds
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
Fallback handler could not load library C:/Users/mozzz/Desktop/AWSIM_Data/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
ROS2 version: humble. Build type: standalone. RMW: rmw_fastrtps_cpp
@mozhoku mozhoku added the type:bug Software flaws or errors. label Jul 17, 2024
@mozhoku mozhoku self-assigned this Jul 17, 2024
@mozhoku mozhoku added the status:info-needed Additional information required. label Jul 17, 2024
@sasa42
Copy link

sasa42 commented Jul 17, 2024

Hi. Since yesterday i have the same behaviour.

mentioned here:
https://autowarefoundation.github.io/AWSIM-Labs/pr-90/DeveloperGuide/TroubleShooting/

(Windows) Built-binary or Unity Editor freeze when simulation started

Unity project play mode and starting of the build results in freeze....

i also:

  • updated / downgraded the graphics card drivers
  • updated / downgraded Network Interface Drivers ( reference to Troubleshooting solution)
  • recloned and rebuild awsim and awsim labs
  • disabled/enabled firewall

The Unity projects and builds worked for me the last 3 weeks on daily use.
This behaviour started yesterday on my side.

Other Unity projects and builds are not effected.
Only all old awsim and new awsim labs build and projects.
When i copy this .exe to another PC it works again.

The Unity Editor and Player Logs (Dev builds) does not provide any information. Probably because there is only a freeze after startup. You have to kill Editor and Builds in the Task Manager.

AWSIM Labs Player.log

Mono path[0] = 'C:/Unity/Build_2022_3_36/AWSIM Labs_Data/Managed'
Mono config path = 'C:/Unity/Build_2022_3_36/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
Initialize engine version: 2022.3.36f1 (95a4219250e5)
[Subsystems] Discovering subsystems at path C:/Unity/Build_2022_3_36/AWSIM Labs_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
d3d12: loaded!
Direct3D:
Version: Direct3D 12 [level 12.1]
Renderer: NVIDIA GeForce RTX 4090 Laptop GPU (ID=0x2717)
Vendor: NVIDIA
VRAM: 16050 MB
App VRAM Budget: 15282 MB
Driver: 32.0.15.5599
Begin MonoManager ReloadAssembly

  • Loaded All Assemblies, in 0.068 seconds
  • Finished resetting the current domain, in 0.001 seconds
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.so.2
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib.dll
    Fallback handler could not load library C:/Unity/Build_2022_3_36/AWSIM Labs_Data/MonoBleedingEdge/libdl.dylib
    ROS2 version: humble. Build type: standalone. RMW: rmw_fastrtps_cpp

@mozhoku
Copy link
Collaborator Author

mozhoku commented Aug 26, 2024

I had to format my PC last week. Didn't get this problem with the new installation yet.

@xmfcx xmfcx removed this from Autoware Labs Sep 3, 2024
@mozhoku mozhoku removed their assignment Sep 23, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
status:info-needed Additional information required. type:bug Software flaws or errors.
Projects
None yet
Development

No branches or pull requests

2 participants