From 92e274caf8e7b8ef3f6eea3a607278fd6cd0b45f Mon Sep 17 00:00:00 2001 From: adiian Date: Sun, 24 May 2015 10:48:47 +0200 Subject: [PATCH] fix for loading .3ds files containing other material than TextureMaterial(e.g. ColorMaterial) --- src/Basic_Load3DS.as | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Basic_Load3DS.as b/src/Basic_Load3DS.as index 1dc28bc..775e33d 100644 --- a/src/Basic_Load3DS.as +++ b/src/Basic_Load3DS.as @@ -198,7 +198,7 @@ package var mesh:Mesh = event.asset as Mesh; mesh.castsShadows = true; } else if (event.asset.assetType == AssetType.MATERIAL) { - var material:TextureMaterial = event.asset as TextureMaterial; + var material:SinglePassMaterialBase = event.asset as SinglePassMaterialBase; material.shadowMethod = new FilteredShadowMapMethod(_light); material.lightPicker = _lightPicker; material.gloss = 30;