diff --git a/CHANGELOG.md b/CHANGELOG.md index 1c648f4d..4a6b8646 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,16 @@ # Backtrace Unity Release Notes +## Version 3.9.1 + +Bugfixes +- Fixed potential overflow that can happen during breadcrumb deletion flow (#220) +- Added proguard support for Android uncaught exception captured by the Unity uncaught exception handler (#221) + +Improvements +- Native crash reporting binary upgrade - PlCrashReporter upgrade from 1.7.2 to 1.11.2 (#222) +- iOS crash handler: store client attributes in the PlCrashReporter crashData object. +- iOS native attributes: Renaming process.vm.* attributes to vm.* + ## Version 3.9.0 Bugfixes diff --git a/Runtime/BacktraceClient.cs b/Runtime/BacktraceClient.cs index df8570a8..3bf1e4f7 100644 --- a/Runtime/BacktraceClient.cs +++ b/Runtime/BacktraceClient.cs @@ -24,7 +24,7 @@ namespace Backtrace.Unity /// public class BacktraceClient : MonoBehaviour, IBacktraceClient { - public const string VERSION = "3.9.0"; + public const string VERSION = "3.9.1"; internal const string DefaultBacktraceGameObjectName = "BacktraceClient"; public BacktraceConfiguration Configuration; diff --git a/package.json b/package.json index 1ff1ce2b..5f7a4805 100644 --- a/package.json +++ b/package.json @@ -1,7 +1,7 @@ { "name": "io.backtrace.unity", "displayName": "Backtrace", - "version": "3.9.0", + "version": "3.9.1", "unity": "2017.1", "description": "Backtrace's integration with Unity games allows customers to capture and report handled and unhandled Unity exceptions to their Backtrace instance, instantly offering the ability to prioritize and debug software errors.", "keywords": [