Releases: backtrace-labs/backtrace-unity
Releases · backtrace-labs/backtrace-unity
Version 3.8.1
Version 3.8.1
Bugfixes
- Fixed an issue with passing non-ASCII characters to the native crash handler on Windows.
Version 3.8.0
Version 3.8.0
New functionality
- Add support for XBox native crashes.
Version 3.7.9
Version 3.7.9
Bugfixes
- Bugfix: On Android, managed and native reports generated by the same user now have the same
guid
- Metrics support allows overriding a default Unique event attribute.
- Do not start android native integration if the handler path is not available in the apk.
Maintenance
- Upgraded native crash reporter. The new version should capture crashes generated by the newest version of SDK
Version 3.7.8
Version 3.7.8
Bugfixes
- Fixed a problem with invalid stack frame type.
- Allow users to use custom Backtrace URls in the configuration.
Maintenance
- Upgraded Android native crash handler.
- Cleaned up documentation images
Version 3.7.8 - preview 2
Version 3.7.8
Bugfixes
- Fixed a problem with invalid stack frame type.
- Allow users to use custom Backtrace URls in the configuration.
Maintenance
- Upgraded Android native crash handler.
- Cleaned up documentation images
Version 3.7.8 preview 1
Version 3.7.8
Bugfixes
- Fixed a problem with invalid stack frame type.
- Allow users to use custom Backtrace URls in the configuration.
Maintenance
- Upgraded Android native crash handler.
Version 3.7.7
Version 3.7.7
New functionality
- Improved machine identifier functionality - if default identifier methods fail, a new machine identifier will be stored in the internal storage and will stay the same between game restarts.
- Added a new attribute
application.package
that stores information about an application package id.
Bugfixes
- Fixed a problem with missing breadcrumbs files in the database records after a game restart.
- Fixed a problem with 00000000-0000-0000-0000-000000000000 guid on Xbox and other consoles.
Maintenance
- Upgraded the PLCrashReporter library.
Version 3.7.7-preview.2
Version 3.7.7
New functionality
- Improved machine identifier functionality - if default identifier methods fail, a new machine identifier will be stored in the internal storage and will stay the same between game restarts.
- Added a new attribute
application.package
that stores information about an application package id.
Bugfixes
- Fixed a problem with missing breadcrumbs files in the database records after a game restart.
- Fixed a problem with 00000000-0000-0000-0000-000000000000 guid on Xbox and other consoles.
Maintenance
- Upgraded the PLCrashReporter library.
Version 3.7.7-preview.1
Version 3.7.7
New functionality
- Improved machine identifier functionality - if default identifier methods fail, a new machine identifier will be stored in the internal storage and will stay the same between game restarts.
Bugfixes
- Fixed a problem with missing breadcrumbs files in a database records after a game restart.
- Fixed a problem with 00000000-0000-0000-0000-000000000000 guid on Xbox and other consoles
Maintenance
- Upgraded PlCrashReporter library
Version 3.7.6
New functionality
- Added option for enabling or disabling client side unwinding of native crashes on iOS (Unity 2019+) (by default is disabled)
Bugfixes
- Fixes OOM reporting for iOS 15.3.1+ by disabling client side unwinding by default
- Enabled OOM support for iOS 15.3.1+