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Releases: backtrace-labs/backtrace-unity

Version 3.8.1

11 May 21:08
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Version 3.8.1

Bugfixes

  • Fixed an issue with passing non-ASCII characters to the native crash handler on Windows.

Version 3.8.0

18 Apr 15:49
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Version 3.8.0

New functionality

  • Add support for XBox native crashes.

Version 3.7.9

07 Mar 15:37
4526b88
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Version 3.7.9

Bugfixes

  • Bugfix: On Android, managed and native reports generated by the same user now have the same guid
  • Metrics support allows overriding a default Unique event attribute.
  • Do not start android native integration if the handler path is not available in the apk.

Maintenance

  • Upgraded native crash reporter. The new version should capture crashes generated by the newest version of SDK

Version 3.7.8

29 Nov 18:17
ca18dc4
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Version 3.7.8

Bugfixes

  • Fixed a problem with invalid stack frame type.
  • Allow users to use custom Backtrace URls in the configuration.

Maintenance

  • Upgraded Android native crash handler.
  • Cleaned up documentation images

Version 3.7.8 - preview 2

16 Nov 13:25
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Pre-release

Version 3.7.8

Bugfixes

  • Fixed a problem with invalid stack frame type.
  • Allow users to use custom Backtrace URls in the configuration.

Maintenance

  • Upgraded Android native crash handler.
  • Cleaned up documentation images

Version 3.7.8 preview 1

27 Oct 13:32
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Pre-release

Version 3.7.8

Bugfixes

  • Fixed a problem with invalid stack frame type.
  • Allow users to use custom Backtrace URls in the configuration.

Maintenance

  • Upgraded Android native crash handler.

Version 3.7.7

22 Aug 15:16
d998c98
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Version 3.7.7

New functionality

  • Improved machine identifier functionality - if default identifier methods fail, a new machine identifier will be stored in the internal storage and will stay the same between game restarts.
  • Added a new attribute application.package that stores information about an application package id.

Bugfixes

  • Fixed a problem with missing breadcrumbs files in the database records after a game restart.
  • Fixed a problem with 00000000-0000-0000-0000-000000000000 guid on Xbox and other consoles.

Maintenance

  • Upgraded the PLCrashReporter library.

Version 3.7.7-preview.2

03 Aug 11:23
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Pre-release

Version 3.7.7

New functionality

  • Improved machine identifier functionality - if default identifier methods fail, a new machine identifier will be stored in the internal storage and will stay the same between game restarts.
  • Added a new attribute application.package that stores information about an application package id.

Bugfixes

  • Fixed a problem with missing breadcrumbs files in the database records after a game restart.
  • Fixed a problem with 00000000-0000-0000-0000-000000000000 guid on Xbox and other consoles.

Maintenance

  • Upgraded the PLCrashReporter library.

Version 3.7.7-preview.1

14 Jul 10:50
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Pre-release

Version 3.7.7

New functionality

  • Improved machine identifier functionality - if default identifier methods fail, a new machine identifier will be stored in the internal storage and will stay the same between game restarts.

Bugfixes

  • Fixed a problem with missing breadcrumbs files in a database records after a game restart.
  • Fixed a problem with 00000000-0000-0000-0000-000000000000 guid on Xbox and other consoles

Maintenance

  • Upgraded PlCrashReporter library

Version 3.7.6

17 Jun 14:02
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New functionality

  • Added option for enabling or disabling client side unwinding of native crashes on iOS (Unity 2019+) (by default is disabled)

Bugfixes

  • Fixes OOM reporting for iOS 15.3.1+ by disabling client side unwinding by default
  • Enabled OOM support for iOS 15.3.1+