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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<!-- Google tag (gtag.js) -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-YFKD8ZR9BX"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-YFKD8ZR9BX');
</script>
<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
<meta http-equiv="Content-Style-Type" content="text/css">
<meta property="og:type" content="website">
<meta property="og:url" content="http://d2esrdb.github.io">
<meta property="og:title" content="Eastern Sun Rises Database">
<meta property="og:description" content="Database for Eastern Sun Rises with tons of info, like uniques, sets, runewords, runes, gems, maps, etc...">
<meta property="og:image" content="https://static.wikia.nocookie.net/d2esr/images/6/68/ESR_banner.png">
<title>
Eastern Sun Rises 5.3A3 Database
</title>
</head>
<body vlink="#706850" text="#D6D6D6" link="#928A70" bgcolor="#000000">
<center>
<font size="+2" face="arial,helvetica">
Eastern Sun Rises 5.3A3 Database
<br>
</font>
<table cellpadding="5" border="0">
<tbody>
<tr>
<td bgcolor="#000000" align="center">
<font size="-1" face="arial,helvetica">
<a href="http://db.d2esr.online/beta/index.htm">[Top]</a>
<a href="http://db.d2esr.online/beta/es3armo_n.htm">[Armor]</a>
<a href="http://db.d2esr.online/beta/es3weap_n.htm">[Weapons]</a>
<a href="http://db.d2esr.online/beta/es3pref_n.htm">[Prefixes]</a>
<a href="http://db.d2esr.online/beta/es3suff_n.htm">[Suffixes]</a>
<a href="http://db.d2esr.online/beta/es3uarmo_n.htm">[Uni Armor]</a>
<a href="http://db.d2esr.online/beta/es3uweap_n.htm">[Uni Weapons]</a>
<a href="http://db.d2esr.online/beta/es3uother_n.htm">[Uni Other]</a>
<a href="http://db.d2esr.online/beta/es3set_n.htm">[Sets]</a>
<a href="http://db.d2esr.online/beta/es3gem_n.htm">[Gems/Runes]</a>
<a href="http://db.d2esr.online/beta/es3runew_n.htm">[Runewords]</a>
<a href="http://db.d2esr.online/beta/es3gemw_n.htm">[Gemwords]</a>
<a href="http://db.d2esr.online/beta/es3cube_n.htm">[Recipes]</a>
<a href="http://db.d2esr.online/beta/es3map_n.htm">[Maps]</a>
</font>
</td>
</tr>
</tbody>
</table>
<table cellpadding="5" border="0">
<tbody>
<tr>
<td width="840" bgcolor="#402040" align="center">
<font size="+2" face="arial,helvetica">
<b>Eastern Sun Rises 5.3</b>
</font>
<br>
<font size="+1" face="arial,helvetica" color="orange">D2SE Mod Plugin - REQUIRES D2SE MOD MANAGER</font>
</td>
</tr>
<tr>
<td bgcolor="#181818" align="center">
<table width="700" border="0">
<tbody>
<tr><td bgcolor="#181818" align="left">
<font size="-1" face="arial,helvetica">
<blockquote>
<br>
<font color="red">[Notice] </font>
<br>
<font color="red">This is a D2SE Mod Manager plugin, you need D2SE to play it.</font>
<br>
Download it <a href="http://phrozenkeep.blob.core.windows.net/public/files/tools/modmanage/d2se/D2SE_V2.2.0PK.exe">here</a>
<br>
<br>
<font size="+1">Let's visit <a href="http://d2esr.fandom.com/">Eastern Sun Rises Wiki</a> to share the knowledge of Eastern Sun Rises!</font><br>
<br>
<b>[Windows]</b><br>
5.2D3 (91 MB)<br>
(Download <a href="http://db.d2esr.online/beta/files/ESR_5.3A3.zip">ESR 5.3A3</a>, 2022-01-05)<font color="orange">Updated</font><br>
<b>[Macintosh]</b><br>
Unfortunately, the Mac version is no longer supported in Eastern Sun Rises.<br>
<br>
<!--
Mac compatible patch for Windows version (0.8MB)<br>
(Download <a href="http://miyoshino.la.coocan.jp/files/es300r_win2mac.zip">es300r_win2mac.zip</a>, 01/04/2007)<br>
Disables the incompatible functions of Windows version ES to play TCP/IP games with Mac players. You can still use some features of Windows version which don't bother TCP/IP play (gamblefilter, etc.). The save folder of Mac compatible version is "Diablo II\save". Please move the old save data from "Diablo II\es300r\save", if any.<br>
-->
</blockquote>
<br>
<b>Changes in Eastern Sun Rises versions</b><br>
<br>
<blockquote>
<a href="https://d2esr.fandom.com/wiki/Latest_Changelogs">https://d2esr.fandom.com/wiki/Latest_Changelogs</a><br>
</blockquote>
<br>
<b>Features of ES 3.00 R (Outdated)</b><br>
<ul type="square">
White: The original features of ES 3.00<br>
<font color="8F8FEF">Pale Bule: Fixed, improved or rebalanced in this patch</font><br>
<font color="4F4FAF">Blue: Added in this patch</font><br>
</ul>
<ul type="square">
General
<font color="4F4FAF">
<li>The original LoD is automatically backup and restored.
</li><li>A smart launcher which runs ES on LoD 1.10, 1.11 and 1.11b, and launches 2 instances of ES correctly.
</li><li>A utility (ES 3.00 R preference) to choose Aura Graphics, Automap Setting, Life/Mana Orb Graphics and /nopickup setting.
</li></font><li><font color="4F4FAF">A utility (Gamble Filter) to limit the items on the gamble screen. (SP only)</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">PlugY for the shared stash,
skill/stat point reallocation, etc. (PlugY 5.06 is installed because any
newer PlugY causes TCP/IP troubles.)
</font></li><li><font color="8F8FEF">D2Mod system MercMod plugin for fully equippable hirelings.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">D2Mod system GemFix plugin to fix the gem stats descriptions.
</font></li><li><font color="4F4FAF">D2Mod system Utility plugin to make /playersx command accept up to /players16.
</font></li><li><font color="4F4FAF">Cow Level Waypoint Plugin. Jail WP is replaced by Cow Level WP.
</font>
</li><li>Increased the maximum character level (slightly) to 100.
</li><li>Expanded inventory (11x9), stash (10x10) and Horadric Cube (10x8).
</li><li>Doubled the amount of gold in inventory, quadrupled in stash.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Increased the resistance penalty in NM (-60%) and in Hell (-150%).
</font>
</li><li>New graphics for the title screen, etc.
</li><li>Tweaked the starting gears, character's stats and level/stat bonuses.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Characters start with the Horadric Cube.
</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Some maps of Act 2, Act 3 and Act 5 are altered. <a href="http://homepage3.nifty.com/miyoshino/es/es3map_n.htm">Map</a>
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Some areas are renewed and filled with strong monsters for uber players. <a href="http://homepage3.nifty.com/miyoshino/es/es3map_n.htm">Map</a>
</font></li><li><font color="4F4FAF">Amazon and Barbarian run faster. (They are the slowest class in LoD.)
</font></li><li><font color="4F4FAF">Amazon's slow block bug with 1H swing weapon is fixed.
</font>
<br><br>
Items
</li><li>A new gem type Obsidian.
</li><li>A new gem grade Blemished (between Flawless and Perfect).
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">All gems have multiple and much improved stats.
</font></li><li><font color="8F8FEF">All gems are sold at vendors.
</font></li><li><font color="8F8FEF">720+ new Unique Items besides all LoD Uniques.
</font></li><li><font color="8F8FEF">240+ new Runewords and Gemwords besides all LoD Runewords.
</font></li><li><font color="8F8FEF">75 new Item Sets (248 Pieces) including upgradable mercenary sets.
</font>
</li><li>Many new base items with cool graphics and nice stats (Assassin Katana, etc.).
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">All base items are rebalanced and improved. All elite items are renamed.
</font>
</li><li>Gloves, Belts and Boots can be spawned with 1-2 sockets.
</li><li>Helms can be spawned with 1-4 sockets.
</li><li>Body Armor can be spawned with 1-6 sockets.
</li><li>Rings, Amulets, Charms and Quivers can have a socket by the cube recipes.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Cheap unsocketing Recipes without destroying socketables.
</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Many recipes like D-Stoning,
Forging, Gem Melding and Tikering to enhance items in various ways
(skill bonus, ED, leech, max hp/mana, and even an aura for some items).
</font></li><li><font color="8F8FEF">Recipes to reroll various items (ex. 7 magic rings -> a rare ring).
</font>
</li><li>Recipes to make Unique Items and Set Items (for normal and exceptional items).
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Recipes to make sockets on various items (normal/magic/rare/set/unique).
</font>
</li><li>New powerful craft recipes for each class.
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">All LoD craft recipes are also available with doubled fixed mods and a socket.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Rune upgrade recipes now requires only 2 runes. Added Rune downgrade recipes.
</font>
</li><li>Improved magic affixes. Now some affixes have powerful "per level" property.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Added many new affixes including powerful auras, oskills and CtC skills.
</font>
</li><li>Magic, rare and unique quivers are spawnable.
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Rare charms are spawnable.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">A special normal charm with 1-3 sockets is cubable.
</font></li><li><font color="4F4FAF">All Gemwords and some Runewords work for quivers and the special charm.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Carrying multiple Unique Charms of the same kind reduces character's life to 1.
</font></li><li><font color="4F4FAF">Equipping any piece of Mercenary Sets reduces character's life to 1.
</font></li><li><font color="4F4FAF">The buying price of NPC is halved, but the cap is raised by 10000G.
</font></li><li><font color="4F4FAF">You can remove unwanted RIP and Freeze effect from an item.
</font></li><li><font color="4F4FAF">You can cube a negative MF charm to find more normal items (for Runewords).
</font>
<br><br>
New Items
</li><li>Ancient Scrolls 1-50: Let you use the secret cube recipes.
</li><li>Ancient Decipherers: Cube with an Ancient Scroll to identify.
</li><li>Dragon Stones: Used in cube recipes. Transmutable into other forms cyclically.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Ancient Coupons: 3 Coupons make a LoD unique, which never drops in ES.
</font></li><li><font color="4F4FAF">Ancient Decals: Transmute an ES rune to a LoD rune, which never drops in ES.
</font>
</li><li>Monster's Organs: Used for Tinkering and some other recipes.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">GemGem Can and other Stockers: Saves the storage space mainly for Mac users.</font></li><li><font color="4F4FAF">Tokenizer: Tokenize any weapons and armor to save the storage space.
</font>
<br><br>
Gambling
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">30% chance for Rares, 5% chance for Sets and 5% chance for Uniques.
</font></li><li><font color="8F8FEF">Greatly reduced the gamble cost of expensive items (heavy armor, etc.).
</font></li><li><font color="8F8FEF">Greatly increased the chance for Exceptionals and Elites.
</font></li><li><font color="8F8FEF">*Important* Exceptional items can be gambled only in Nightmare.
</font></li><li><font color="8F8FEF">*Important* Elite items can be gambled only in Hell.
</font>
<br><br>
Quest Rewards
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Akara gives 2 skill points for Den and a magic/rare SC for rescuing Cain.
</font></li><li><font color="8F8FEF">The Horadric Cube chest in the Halls of Dead drops a Decipherer per player.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Ormus gives a Rare Jewel for Gidbinn.
</font>
</li><li>Mephisto drops Decipherers instead of Soulstones. (Cain gives a Soulstone.)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Hellforge quest drops better runes. Up to r28 (Norm), r35 (NM), r42 (Hell).
</font></li><li><font color="8F8FEF">Qual-Kehk gives a kit of materials for Class Craft for rescuing Barbs.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Anya gives an cubing material which makes a Unique Item for rescuing her.
</font>
<br><br>
Hirelings
</li><li>Hirelings can equip gloves, a belt, boots, rings and an amulet.
</li><li>Hirelings use more various skills, including BO, Fanaticism and Conviction. <a href="http://miyoshino.la.coocan.jp/eswiki/?Hirelings">Hirelings Skills</a>
<br><br>
Monsters (General)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Increased all monsters' level, life, defense, damage, AR and experience.
</font>
</li><li>Monsters are reallocated and new monsters are added, including
Black Knight, Goatman Lord, Beholder, D1 Succubus, King Leoric,
Belhifeit and Cyclops.
</li><li>Monster's Iron Maiden is almost harmless (reflects only 20% damage).
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Changed some demons and undead into animals.
</font></li><li><font color="4F4FAF">Increased Magic Immune monsters in Hell.
</font></li><li><font color="4F4FAF">FE monster's death explosion damage on its death is generally reduced.<br>
</font></li><li><font color="4F4FAF">Act Bosses aren't spawned with multiple shot, to avoid the heavy graphic lag.
</font></li><li><font color="4F4FAF">Act Bosses, Ancient Barbs and Lister aren't spawned with FE.
</font>
</li><li>Diablo Clone can be spawned in single and TCP/IP games.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Zakarum Zealots never flee even after you smashed the Compelling Orb.
</font>
<br><br>
Monsters (Drop)
</li><li>All drops, especially the drops of high runes are improved.
</li><li>The first kill drop of Act Bosses is much improved.
</li><li>Cow King drops 8 Dragon Stones at the first kill.
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">The panther woman nearby the Horadric Cube chest drops a Forging Hammer.<br>
(50% chance in Normal, 75% chance in NM and 100% chance in Hell)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">The Ancients at the Arreat Summit drop a Decipherer.<br>
(20% chance in Normal, 40% chance in NM and 60% chance in Hell)
</font>
</li><li>Countess drops better runes. Up to r12 (Norm), r27 (NM), r42 (Hell).
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Izual has a slightly increased chance to drop Ancient Scrolls.
</font></li><li><font color="4F4FAF">Belhifets and Cyclops have a slightly increased chance to drop Runes.
</font></li><li><font color="4F4FAF">Sand Raiders and its family have a slightly increased chance to drop Coupons.
</font>
</li><li>Unique monsters have a slim chance to drop all pieces of a set. (Set Jackpot)
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Unique monsters have a slim chance to drop a bunch of Runes. (Rune Jackpot)
</font></li><li><font color="4F4FAF">Unique monsters have a slim chance to drop a bunch of Coupons. (Coupon Jackpot)
</font></li><li><font color="4F4FAF">Increased the amount of dropped gold and reduced the chance.
</font></li><li><font color="4F4FAF">Reduced the chance of annoying junks (pots, quivers, etc.) to drop.
</font></li><li><font color="4F4FAF">Diablo Clone drops a Magic, Rare or Unique Charm, or a Maple Leaf.
</font>
<br><br>
Skills (General)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Improved and modified most skills. 5 additional skills for each class.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Improved skill descriptions. Many hidden skill effects are now displayed.
</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Some utility skills like warcries and Teleport are castable in town.
</font>
<br><br>
Amazon Skills
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Inner Sight reduces enemy's defense and physical resistance by percentage.
</font></li><li><font color="4F4FAF">Multiple Shot triggers CtC effect more often. (trigger arrows 2 -> 3)
</font></li><li><font color="4F4FAF">Fend attacks much faster.
</font></li><li><font color="4F4FAF">Fend, Fire Strike, Shadow Strike, Lightning Strike and Dance of Death can be used with any melee weapon.
</font></li><li><font color="4F4FAF">Jab and Viper Bite can be used with any thrust weapon.
</font></li><li><font color="4F4FAF">Javelin skills can be used with any throwing weapon.
</font></li><li><font color="4F4FAF">D/A/E also gives Defense vs. Melee, Defense vs. Missile and Defense Bonus.
</font></li><li><font color="4F4FAF">D/A/E takes only 1 frame with 2H melee weapons and 4 frames with 1H weapons.</font></li><li><font color="4F4FAF">Oskill D/A/E grants only 2/3 D/A/E chance.
</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[Changed] Fire Arrow -> Poison Arrow (poison damage)
</font>
</li><li>[Changed] Ice Arrow -> Lightning Arrow (lightning damage)
</li><li>[Changed] Power Strike -> Fire Strike (fire damage)
</li><li>[Changed] Charged Strike -> Shadow Strike (magic damage)
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[Changed] Impale -> Viper Bite (slow attack, huge poison damage)
</font>
</li><li>[Changed] Poison Javelin -> Pyre Javelin (exploding fire damage)
</li><li>[Changed] Lightning Bolt -> Frost Javelin (freezing cold damage)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[New] Eagle Eye (BoS like skill, slow attack, greatly increased damage and CB)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[New] Legendary Arrow (piercing Guided Arrow in 1.09 with some penalty)
</font></li><li><font color="4F4FAF">[New] Dance of Death (Spearazon's Whirlwind, less damage, stun)<br>
</font></li><li><font color="4F4FAF">[New] Fire Wall (formerly a Sorceress skill)
</font></li><li><font color="4F4FAF">[New] Frost Nova (formerly a Sorceress skill)
</font>
*Whirlwind isn't affected by off-weapon IAS, so Eagle Eye works fine with DoD.<br>
<br>
Assassin Skills
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Cloak of Shadows darkens the screen no longer.
</font></li><li><font color="4F4FAF">Reduced the chance and length of conversion of Mind Blast.
</font></li><li><font color="4F4FAF">Shadow Master doesn't cast Mind Blast and Cloak of Shadows.
</font></li><li><font color="4F4FAF">Traps are correctly boosted by elemental pierce and elemental damage bonus.
</font></li><li><font color="4F4FAF">[Changed] Claw Mastery -> Melee Mastery (works with any melee weapon)
</font>
</li><li>[Changed] Psychic Hammer -> Psychic Slash (increased damage)
</li><li>[Changed] Fire Blast -> Cold Blast (cold damage trap)
</li><li>[Changed] Blade Fury -> Poison Stream (poison damage missile)
</li><li>[Changed] Inferno Sentry -> Steam Sentry (magic damage trap)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[New] Shade Armor (Fade like skill, good DR% and Def bonus, no resist bonus)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[New] Iaigiri (2H Weapons only, uninterruptible attack, finishing move)
</font></li><li><font color="4F4FAF">[New] Shuriken (Strafe like skill, throws Throwing Knives to multiple targets)
</font>
<br><br>
Barbarian Skills
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">The skill trees are rearranged. Combat Skills and Warcries are rearranged into Highland Skills and Tribal Skills.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Each melee mastery boosts another
weapon mastery as much as itself by synergy, for more flexible dual
wielding and weapon swapping.<br>
</font></li><li><font color="4F4FAF">Sword Mastery boosts Axe Mastery.<br>
</font></li><li><font color="4F4FAF">Axe Mastery boosts Mace Mastery.<br>
</font></li><li><font color="4F4FAF">Mace Mastery boosts Sword Mastery. (These 3 cover most dual wielding combo.)<br>
</font></li><li><font color="4F4FAF">Pole Arm Mastery boosts Spear Mastery.<br>
</font></li><li><font color="4F4FAF">Spear Mastery boosts Axe Mastery. (for Javelin and Throwing Axe combo)<br>
</font>
</li><li>[Changed] Increase Stamina -> Strength of the Ancients (passive, Str and CB)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[Changed] Increase Speed -> Vigor of the Ancients (passive, Vit and FRW)
</font></li><li><font color="8F8FEF">[Changed] Find Potion -> Luck of the Ancients (passive, MF and Gold)
</font></li><li><font color="8F8FEF">[Changed] Find Item -> Find Treasure (improved chance to find magic items)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[Changed] Grim Ward -> Magic Throw (throwing version of Magic Arrow)
</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[New] Ancients' Call (warcry, reduces enemys' resistance)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[New] Phantom Hatchets (throwing version of Multiple Shot)
</font></li><li><font color="4F4FAF">[New] Berserk Fury (magic damage version of Lightning Fury)
</font>
<br><br>
Druid Skills
</li><li>The caps of summoned minions can be increased by the synergies.
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Elemental skills, especially Arctic Blast and Molten Boulder are much improved.
</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Volcano, Molten Boulder, Fire Storm and Arctic Blast are castable in wereform.
</font></li><li><font color="8F8FEF">Warcries, Assassin Auras, armor
spells, Teleport, Inner Sight, Slow Missiles, Summons and other utility
spells of other classes are castable in wereform.
</font>
</li><li>[Changed] Werebear -> Elemental Form (graphics change, Fire Elemental)
</li><li>[Changed] Summon Grizzly -> Summon Water Elemental (graphics change)
</li><li>[Changed] Lycanthropy -> Shape Shifting Mastery (name change)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[Changed] Twister -> Creeping Doom (physical and magic damage, many missiles)
</font></li><li><font color="8F8FEF">[Changed] Fissure -> Earth Spike (physical and magic damage)
</font></li><li><font color="8F8FEF">[Changed] Armageddon -> Acid Rain (poison and magic damage)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[New] Iron Claws (wereform skill, ignores and damages target's defense)
</font></li><li><font color="4F4FAF">[New] Sand Storm (Nova like wind skill)
</font></li><li><font color="4F4FAF">[New] Cow Balloon (spammable rubber moo moo decoy)
</font>
<br><br>
Necromancer Skills
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Iron Maiden reduces the physical resistance of targets by 50%.
</font>
</li><li>Amplify Damage reduces the physical resistance of targets by 100-150%.
</li><li>Decrepify reduces the physical resistance of targets by 50-100%.
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Lower Resist only reduces enemy's Fire, Cold, and Lightning resistance by
itself, but reduces enemy's Poison and Magic resistance by synergy.
.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Added physical damage to Poison Explosion and Poison Nova.
</font>
</li><li>One of each golem type can be summoned at once.
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[Changed] Iron Golem -> Metal Golem (graphics change)
</font>
</li><li>[Changed] Raise Skeletal Mage -> Raise Vampire (casts improved spells)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[Changed] Poison Dagger -> Poison Slash (can be used with any melee weapon)
</font>
</li><li>[Changed] Bone Spear -> Frozen Spear (cold damage)
</li><li>[Changed] Teeth -> Bone Wave (launches a bone wall, magic damage, knockback)
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[New] Pierce Flesh & Bone (curse, reduces enemy's poison and magic resistance)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[New] Killer Scythe (pole arm version Fend)
</font></li><li><font color="4F4FAF">[New] Hell's Gate (Nova like skill, magic damage)
</font>
<br><br>
Paladin Skills
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">Vigor also increases the maximum life of the party.
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">Cleansing also regenerate the life of the party.
</font></li><li><font color="4F4FAF">Thorns also grants Open Wounds and Prevent Monster Heal to the party.
</font></li><li><font color="4F4FAF">Conversion also deals Poison Damage over the conversion length.
</font>
<font color="8F8FEF">
</font></li><li><font color="8F8FEF">[Changed] Sanctuary -> Protection From Evil (knockback, vs undead/demons bonus)
</font></li><li><font color="8F8FEF">[Changed] Blessed Aim -> Annihilation (crushing blow, IAS, PMH)
</font></li><li><font color="8F8FEF">[Changed] Resist Fire -> Protection From Fire (fire absorb, max fire res, DR%)
</font></li><li><font color="8F8FEF">[Changed] Resist Cold -> Protection From Cold (cold absorb, max cold res, DR%, CNB)
</font></li><li><font color="8F8FEF">[Changed] Resist Ltng -> Protection From Lightning (lightning absorb, max lightning res, DR%)
</font></li><li><font color="8F8FEF">[New] Aura of Divinity (skill bonus, exp bonus)
</font>
<font color="4F4FAF">
</font></li><li><font color="4F4FAF">[New] Arrow of Confession (bow skill, RIP, magic damage)
</font></li><li><font color="4F4FAF">[New] Sacred Piercer (bow skill, pierce, vs undead/demons bonus)
</font>
<br><br>
Sorceress Skills
</li><li>Cold Mastery increases the cold damage instead of reducing enemy's resistance.
<font color="8F8FEF">
<font color="4F4FAF">
</font></font></li><li><font color="8F8FEF"><font color="4F4FAF">[Changed] Frozen Armor -> Shock Armor (lightning spell)
</font></font></li><li><font color="8F8FEF"><font color="4F4FAF">[New] Aerial Guard (BoS like skill, fast block, fast recovery, slow cast rate)
</font>
</font></li><li><font color="8F8FEF">[Changed] Fire Wall -> Flame Wave (moving fire wall)
</font>
</li><li>[Changed] Shiver Armor -> Fire Shield (fire damage, higher Def bonus)
</li><li>[Changed] Nova -> Immolation (fire damage)
</li><li>[Changed] Thunder Storm -> Meteor Shower (fire damage)
</li><li>[Changed] Hydra -> Lightning Hydra (lightning damage)
</li><li>[Changed] Warmth -> Soul Shiver (name change, moved to cold tree)
</li><li>[Changed] Frost Nova -> Ice Nova (improved cold damage)
<font color="8F8FEF"></font>
</li>
<li>
<font color="8F8FEF">[New] Time Stop (freezes all non-boss monsters in the screen)</font>
<font color="4F4FAF"></font>
</li>
<li>
<font color="4F4FAF">[New] Fanatic Swing (Zeal like skill, less damage, faster swing)</font>
</li>
<li>
<font color="4F4FAF">[New] Aerial Guard (BoS like skill, fast block, fast recovery, slow cast rate)</font>
</li>
</ul>
</font>
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