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EventBase.cs
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EventBase.cs
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using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
///<summary>
/// Defines a base class to publish and subscribe to events.
///</summary>
public abstract class EventBase
{
private readonly List<IEventSubscription> _subscriptions = new List<IEventSubscription>();
/// <summary>
/// Gets the list of current subscriptions.
/// </summary>
/// <value>The current subscribers.</value>
protected ICollection<IEventSubscription> Subscriptions
{
get { return _subscriptions; }
}
/// <summary>
/// Adds the specified <see cref="IEventSubscription"/> to the subscribers' collection.
/// </summary>
/// <param name="eventSubscription">The subscriber.</param>
/// <returns>The <see cref="SubscriptionToken"/> that uniquely identifies every subscriber.</returns>
/// <remarks>
/// Adds the subscription to the internal list and assigns it a new <see cref="SubscriptionToken"/>.
/// </remarks>
protected virtual SubscriptionToken InternalSubscribe(IEventSubscription eventSubscription)
{
if (eventSubscription == null) throw new ArgumentNullException(nameof(eventSubscription));
eventSubscription.SubscriptionToken = new SubscriptionToken(Unsubscribe);
lock (Subscriptions)
{
Subscriptions.Add(eventSubscription);
}
return eventSubscription.SubscriptionToken;
}
/// <summary>
/// Calls all the execution strategies exposed by the list of <see cref="IEventSubscription"/>.
/// </summary>
/// <param name="arguments">The arguments that will be passed to the listeners.</param>
/// <remarks>Before executing the strategies, this class will prune all the subscribers from the
/// list that return a <see langword="null" /> <see cref="Action{T}"/> when calling the
/// <see cref="IEventSubscription.GetExecutionStrategy"/> method.</remarks>
protected virtual void InternalPublish(params object[] arguments)
{
List<Action<object[]>> executionStrategies = PruneAndReturnStrategies();
foreach (var executionStrategy in executionStrategies)
{
executionStrategy(arguments);
}
}
/// <summary>
/// Removes the subscriber matching the <see cref="SubscriptionToken"/>.
/// </summary>
/// <param name="token">The <see cref="SubscriptionToken"/> returned by <see cref="EventBase"/> while subscribing to the event.</param>
public virtual void Unsubscribe(SubscriptionToken token)
{
lock (Subscriptions)
{
IEventSubscription subscription = Subscriptions.FirstOrDefault(evt => evt.SubscriptionToken == token);
if (subscription != null)
{
Subscriptions.Remove(subscription);
}
}
}
/// <summary>
/// Returns <see langword="true"/> if there is a subscriber matching <see cref="SubscriptionToken"/>.
/// </summary>
/// <param name="token">The <see cref="SubscriptionToken"/> returned by <see cref="EventBase"/> while subscribing to the event.</param>
/// <returns><see langword="true"/> if there is a <see cref="SubscriptionToken"/> that matches; otherwise <see langword="false"/>.</returns>
public virtual bool Contains(SubscriptionToken token)
{
lock (Subscriptions)
{
IEventSubscription subscription = Subscriptions.FirstOrDefault(evt => evt.SubscriptionToken == token);
return subscription != null;
}
}
private List<Action<object[]>> PruneAndReturnStrategies()
{
List<Action<object[]>> returnList = new List<Action<object[]>>();
lock (Subscriptions)
{
for (var i = Subscriptions.Count - 1; i >= 0; i--)
{
Action<object[]> listItem =
_subscriptions[i].GetExecutionStrategy();
if (listItem == null)
{
// Prune from main list. Log?
_subscriptions.RemoveAt(i);
}
else
{
returnList.Add(listItem);
}
}
}
return returnList;
}
/// <summary>
/// Forces the PubSubEvent to remove any subscriptions that no longer have an execution strategy.
/// </summary>
public void Prune()
{
lock (Subscriptions)
{
for (var i = Subscriptions.Count - 1; i >= 0; i--)
{
if (_subscriptions[i].GetExecutionStrategy() == null)
{
_subscriptions.RemoveAt(i);
}
}
}
}
}