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density map for grass shader added
🐧Linux #607: Commit 6b7c9eb pushed by beaumanvienna
June 23, 2024 20:44 15m 18s master
June 23, 2024 20:44 15m 18s
uniform buffer for grass shader parameters
🐧Linux #606: Commit d4eb502 pushed by beaumanvienna
June 23, 2024 10:49 14m 59s master
June 23, 2024 10:49 14m 59s
terrain description file revised
🐧Linux #605: Commit a318c5e pushed by beaumanvienna
June 23, 2024 05:27 15m 17s master
June 23, 2024 05:27 15m 17s
Update grass.vert
🐧Linux #604: Commit 5d08ace pushed by beaumanvienna
June 22, 2024 07:02 14m 44s master
June 22, 2024 07:02 14m 44s
June 21, 2024 05:43 15m 32s
adding a smaller height map for grass
🐧Linux #602: Commit e55832f pushed by beaumanvienna
June 19, 2024 04:39 15m 23s master
June 19, 2024 04:39 15m 23s
grass shader
🐧Linux #601: Commit 2250b17 pushed by beaumanvienna
June 19, 2024 02:33 15m 38s master
June 19, 2024 02:33 15m 38s
ownership of textures and resources, and shutdown changed
🐧Linux #600: Commit 7be73a4 pushed by beaumanvienna
June 17, 2024 05:06 16m 0s master
June 17, 2024 05:06 16m 0s
adding a grass shader
🐧Linux #599: Commit db31a19 pushed by beaumanvienna
June 16, 2024 03:29 15m 28s master
June 16, 2024 03:29 15m 28s
Image class added
🐧Linux #598: Commit 85cafaa pushed by beaumanvienna
June 14, 2024 04:44 15m 34s master
June 14, 2024 04:44 15m 34s
terrain loader to use flat array as height map
🐧Linux #597: Commit 6763bfe pushed by beaumanvienna
June 13, 2024 05:21 15m 41s master
June 13, 2024 05:21 15m 41s
color map added to terrain
🐧Linux #596: Commit 23db80d pushed by beaumanvienna
June 11, 2024 05:59 15m 0s master
June 11, 2024 05:59 15m 0s
material added to terrain description
🐧Linux #595: Commit 4c23d1f pushed by beaumanvienna
June 9, 2024 20:17 15m 41s master
June 9, 2024 20:17 15m 41s
grass model added
🐧Linux #594: Commit 4854cfe pushed by beaumanvienna
June 9, 2024 06:21 14m 54s master
June 9, 2024 06:21 14m 54s
serializing terrain
🐧Linux #593: Commit 3e16038 pushed by beaumanvienna
June 9, 2024 05:04 15m 20s master
June 9, 2024 05:04 15m 20s
instancing for terrain
🐧Linux #592: Commit bf8a2f9 pushed by beaumanvienna
June 9, 2024 00:44 15m 19s master
June 9, 2024 00:44 15m 19s
terrain description files added
🐧Linux #591: Commit 5394ee5 pushed by beaumanvienna
June 8, 2024 18:03 15m 34s master
June 8, 2024 18:03 15m 34s
resource descriptor added
🐧Linux #590: Commit ea39e15 pushed by beaumanvienna
June 8, 2024 04:51 15m 24s master
June 8, 2024 04:51 15m 24s
Update assets
🐧Linux #589: Commit 51899fc pushed by beaumanvienna
June 7, 2024 02:45 14m 51s master
June 7, 2024 02:45 14m 51s
workaround for shaderc bug in PrintFilteredErrors()
🐧Linux #588: Commit 7305b0c pushed by beaumanvienna
June 6, 2024 04:04 14m 44s master
June 6, 2024 04:04 14m 44s
update 3d models
🐧Linux #587: Commit f51f1ad pushed by beaumanvienna
June 4, 2024 05:02 15m 41s master
June 4, 2024 05:02 15m 41s
assets and external 3d files updated
🐧Linux #586: Commit 1e4577f pushed by beaumanvienna
June 4, 2024 03:45 14m 46s master
June 4, 2024 03:45 14m 46s
Update beach.json
🐧Linux #585: Commit 5587b24 pushed by beaumanvienna
June 3, 2024 03:31 14m 53s master
June 3, 2024 03:31 14m 53s
ufbx texture loading, sprite renderer update
🐧Linux #584: Commit 5001c68 pushed by beaumanvienna
June 3, 2024 02:36 14m 53s master
June 3, 2024 02:36 14m 53s
unified pbr shader
🐧Linux #583: Commit 89feffc pushed by beaumanvienna
June 2, 2024 15:45 17m 30s master
June 2, 2024 15:45 17m 30s