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At the moment, in order to pause a sound, we have to set its playbackRate to 0.0001. Since we offer the ability to directly change playbackRate(via speed) - as well as a "speed change event" - our code gets a little complicated accomodating this technique.
Is there a better way to "pause" a sound that leads to less complexity?
The text was updated successfully, but these errors were encountered:
At the moment, in order to pause a sound, we have to set its
playbackRate
to0.0001
. Since we offer the ability to directly changeplaybackRate
(viaspeed
) - as well as a "speed change event" - our code gets a little complicated accomodating this technique.Is there a better way to "pause" a sound that leads to less complexity?
The text was updated successfully, but these errors were encountered: