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Utilities.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using HtmlAgilityPack;
namespace FIRST
{
static class Utilities
{
public static IEnumerable<HtmlNode> GetNodesByCssClass(this HtmlNode parent, string cssClass)
{
foreach (HtmlNode n in parent.DescendantNodes())
{
if (n.Attributes["class"] != null && n.Attributes["class"].Value == cssClass)
{
yield return n;
}
}
}
public static IEnumerable<HtmlNode> GetNodesByClass(this HtmlNode parent, string Class)
{
foreach (HtmlNode n in parent.DescendantNodes())
{
if (n.OriginalName.Equals(Class, StringComparison.CurrentCultureIgnoreCase))
{
yield return n;
}
}
}
public static HtmlNode FirstChildWithClass(this HtmlNode parent, string Class)
{
foreach (HtmlNode child in parent.ChildNodes)
{
if (child.Name.ToLower() == Class.ToLower())
{
return child;
}
}
return null;
}
public static bool EqualsAttributes(this HtmlAttributeCollection collection, HtmlAttributeCollection second)
{
if(collection.Count != second.Count)
return false;
bool all = true;
for (int i = 0; i < collection.Count; i++)
{
if (collection[i] != second[i])
{
all = false;
}
}
return all;
}
}
}