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world_of_blocks

A voxel-based game engine written in C++20/C99 and Raylib, inspired by Minecraft.

About

This game is in very early development and many features are not yet implemented. (Like saves, multiplayer, etc.)

Table of Contents

Getting started

Prerequisites

Building and installing

See the BUILDING document.

Contributing

See the CONTRIBUTING document.

Libraries

Licensing

See the MIT LICENSE document.