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CardboardStartup.cs
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//-----------------------------------------------------------------------
// <copyright file="CardboardStartup.cs" company="Google LLC">
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// </copyright>
//-----------------------------------------------------------------------
using Google.XR.Cardboard;
using UnityEngine;
/// <summary>
/// Initializes Cardboard XR Plugin.
/// </summary>
public class CardboardStartup : MonoBehaviour
{
/// <summary>
/// Start is called before the first frame update.
/// </summary>
public void Start()
{
// Configures the app to not shut down the screen and sets the brightness to maximum.
// Brightness control is expected to work only in iOS, see:
// https://docs.unity3d.com/ScriptReference/Screen-brightness.html.
Screen.sleepTimeout = SleepTimeout.NeverSleep;
Screen.brightness = 1.0f;
// Checks if the device parameters are stored and scans them if not.
if (!Api.HasDeviceParams())
{
Api.ScanDeviceParams();
}
}
/// <summary>
/// Update is called once per frame.
/// </summary>
public void Update()
{
if (Api.IsGearButtonPressed)
{
Api.ScanDeviceParams();
}
if (Api.IsCloseButtonPressed)
{
Application.Quit();
}
if (Api.IsTriggerHeldPressed)
{
Api.Recenter();
}
if (Api.HasNewDeviceParams())
{
Api.ReloadDeviceParams();
}
Api.UpdateScreenParams();
}
}