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Rather than having to specify the engine version, it should be possible to
detect it from looking at files in the path.
When loading a file, the absolute path will look like:
.../foo/BG/DATA/...
if we look in the foo directory, there will be an executable file starting with
the name SLES_
We can use this to detect the engine version. I have the following European
versions:
SLES_506.72 Dark Alliance
SLES_521.87 Dark Alliance 2
SLES_530.39 Champions Return To Arms
Original issue reported on code.google.com by bigianb on 22 Oct 2012 at 6:23
The text was updated successfully, but these errors were encountered:
Original issue reported on code.google.com by
bigianb
on 22 Oct 2012 at 6:23The text was updated successfully, but these errors were encountered: