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miniparseNoIconBG.html
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miniparseNoIconBG.html
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<html>
<head>
<meta charset="utf-8" />
<title></title>
<style>
* {
font-family: "Meiryo";
font-size: 11px;
}
body, html {
margin: 0;
}
html {
background-image: url(handle.png);
background-position: bottom right;
background-repeat: no-repeat;
box-sizing: border-box;
height: 100%;
background-color: transparent;
overflow: hidden;
}
#container {
background: rgba(0,0,0,0.4);
padding: 10px;
border-radius: 10px;
}
#combatantTable {
width: 100%;
table-layout: fixed;
border-collapse: collapse;
}
#combatantTableBody * {
color: #cccccc;
text-shadow: -1px 0 3px #4596ba, 0 1px 3px #4596ba, 1px 0 3px #4596ba, 0 -1px 3px #4596ba;
font-weight: 300;
white-space: nowrap;
text-overflow: ellipsis;
overflow: hidden;
}
#combatantTableBody .mc * {
color: #ffffff;
text-shadow: 1px 1px 0px #000000, -1px 0 2px #4eb84b, 0 1px 2px #4eb84b, 1px 0 2px #4eb84b, 0 -1px 2px #4eb84b;
}
.textred {
color: #ffcdd2 !important;
text-shadow: -1px 0 3px #fc5161, 0 1px 3px #fc5161, 1px 0 3px #fc5161, 0 -1px 3px #fc5161 !important;
}
#encounter,
#combatantTableHeader * {
color: #DED7BE;
text-shadow: -1px 0 2px #795516, 0 1px 2px #795516, 1px 0 2px #795516, 0 -1px 2px #795516;
font-weight: 300;
white-space: nowrap;
}
#combatantTableHeader tr {
border-bottom: 1px solid #DED7BE;
}
th:first-child,
td:first-child {
padding-left:3px !important;
}
th:last-child,
td:last-child {
padding-right:3px !important;
}
#combatantTableBody tr:nth-child(2n+1) {
background-color: rgba(0,0,0,0.2);
}
#combatantTableBody tr:nth-child(2n) {
background-color: rgba(0,0,0,0.6);
}
#combatantTableBody td {
padding: 0px;
background: linear-gradient(to top, rgba(0,0,0,0.25) 0%,rgba(255,255,255,0.1) 100%);
background-blend-mode: soft-light;
}
#combatantTableBody .Gla td,
#combatantTableBody .Pld td,
#combatantTableBody .Mrd td,
#combatantTableBody .War td,
#combatantTableBody .Drk td {
color: #ffffff;
background-color: rgba(41,112,243,0.2);
background-blend-mode: soft-light;
}
#combatantTableBody .Cnj td,
#combatantTableBody .Whm td,
#combatantTableBody .Sch td,
#combatantTableBody .Ast td {
color: #ffffff;
background-color: rgba(107,240,86,0.2);
background-blend-mode: soft-light;
}
#combatantTableBody .Pgl td,
#combatantTableBody .Mnk td,
#combatantTableBody .Lnc td,
#combatantTableBody .Drg td,
#combatantTableBody .Arc td,
#combatantTableBody .Brd td,
#combatantTableBody .Rog td,
#combatantTableBody .Nin td,
#combatantTableBody .Acn td,
#combatantTableBody .Smn td,
#combatantTableBody .Thm td,
#combatantTableBody .Blm td,
#combatantTableBody .Mch td, #combatantTableBody .Sam td, #combatantTableBody .Rdm td, {
color: #ffffff;
background-color: rgba(200,3,8,0.2);
background-blend-mode: soft-light;
}
#combatantTableBody td.graphCell {
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAGQAAAAZCAYAAADHXotLAAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAyBpVFh0WE1MOmNvbS5hZG9iZS54bXAAAAAAADw/eHBhY2tldCBiZWdpbj0i77u/IiBpZD0iVzVNME1wQ2VoaUh6cmVTek5UY3prYzlkIj8+IDx4OnhtcG1ldGEgeG1sbnM6eD0iYWRvYmU6bnM6bWV0YS8iIHg6eG1wdGs9IkFkb2JlIFhNUCBDb3JlIDUuMC1jMDYwIDYxLjEzNDc3NywgMjAxMC8wMi8xMi0xNzozMjowMCAgICAgICAgIj4gPHJkZjpSREYgeG1sbnM6cmRmPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5LzAyLzIyLXJkZi1zeW50YXgtbnMjIj4gPHJkZjpEZXNjcmlwdGlvbiByZGY6YWJvdXQ9IiIgeG1sbnM6eG1wPSJodHRwOi8vbnMuYWRvYmUuY29tL3hhcC8xLjAvIiB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiIHhtcDpDcmVhdG9yVG9vbD0iQWRvYmUgUGhvdG9zaG9wIENTNSBXaW5kb3dzIiB4bXBNTTpJbnN0YW5jZUlEPSJ4bXAuaWlkOkQ0MjhFNzkxODVFMzExRTRCRTAzRTY2N0MwOUY1N0RBIiB4bXBNTTpEb2N1bWVudElEPSJ4bXAuZGlkOkQ0MjhFNzkyODVFMzExRTRCRTAzRTY2N0MwOUY1N0RBIj4gPHhtcE1NOkRlcml2ZWRGcm9tIHN0UmVmOmluc3RhbmNlSUQ9InhtcC5paWQ6RDQyOEU3OEY4NUUzMTFFNEJFMDNFNjY3QzA5RjU3REEiIHN0UmVmOmRvY3VtZW50SUQ9InhtcC5kaWQ6RDQyOEU3OTA4NUUzMTFFNEJFMDNFNjY3QzA5RjU3REEiLz4gPC9yZGY6RGVzY3JpcHRpb24+IDwvcmRmOlJERj4gPC94OnhtcG1ldGE+IDw/eHBhY2tldCBlbmQ9InIiPz7jNdeQAAAAe0lEQVR42uzRUQqAIBBAwTbt/ke2BItYhL6CgnkgSglpE6215c0iYj2mPmLMfZS0Lml9jjqe18m6pLmmd9vt3TbZd+6Z7a8P35mdKZ893y3f+/4/rtZFnwoIEAEBIiBABASIgAAREAEBIiBABASIgAAREAEBIiC/bxdgAMq9BBg2HXTvAAAAAElFTkSuQmCC), linear-gradient(to top, rgba(0,0,0,0.65) 0%,rgba(255,255,255,0.1) 100%);
background-blend-mode: soft-light;
background-position: left center;
background-repeat: repeat-y;
background-size: 100% 100%, 100% 100%;
}
.enc{
color: #E2EBF5;
text-shadow: -1px 0 3px #217AA2, 0 1px 3px #217AA2, 1px 0 3px #217AA2, 0 -1px 3px #217AA2;
font-weight: 300;
/* はみ出たテキストを「…」で省略する */
overflow: hidden;
white-space: nowrap;
text-overflow: ellipsis;
}
</style>
<script src="./lib/jquery-2.1.1.min.js" type="text/javascript"></script>
<script>
//
// プラグイン側から以下のような ActXiv オブジェクトとしてデータが提供される
//
// var ActXiv = {
// "Encounter": {...},
// "Combatant": {
// "PlayerName1": {...},
// "PlayerName2": {...},
// ...
// }
// };
//
// データの更新は 1 秒毎。
//
// プラグインから onOverlayDataUpdate イベントが発行されるので、それを受信することもできる
// イベントハンドラの第一引数の detail プロパティ内に上記のオブジェクトが入る
//
//
// 表示設定 (2)
//
// エンカウント情報の定義
var encounterDefine = "Time:<span class='enc'>{duration}</span> Total DPS:<span class='enc'>{dps}</span> Best Hit:<span class='enc'>{maxhit}</span>";
// 上記のエンカウント情報を HTML として扱うなら true
var useHTMLEncounterDefine = true;
// ヘッダの定義
var headerDefine =
[
{ text: "Job", width: "2em", align: "center" },
{ text: "Name", width: "7em", align: "center" },
{ text: "DPS", width: "4.5em", align: "center" },
{ text: "DMG", width: "3.3em", align: "right" },
{ text: "", width: "3em", align: "left" },
{ text: "Crit", width: "2.5em", align: "center" },
{ text: "Miss", width: "2.5em", align: "center" },
{ text: "Best Hit", width: "7.5em", align: "center" }
];
// 表示するデータの定義
var bodyDefine =
[
{ text: "{Job}", width: "", align: "center", effect: jobColorEffect },
{ text: "{name}", width: "", align: "center",effect: myCharacterEffect },
{ text: "{encdps}", width: "", align: "center" },
{ text: "{damage}", width: "", align: "right" },
{ text: "({damage%})", width: "", align: "left" },
{ text: "{crithit%}", width: "", align: "center" },
{ text: "{misses}", width: "", align: "center", effect: redTextEffect },
{ text: "{maxhit}", width: "", align: "center", }
];
function myCharacterEffect(cell, combatant, index) {
var myname = "YOU";
if (myname == combatant["name"]) {
$(cell).parents("tr").addClass("mc");
}
}
function jobColorEffect(cell, combatant, index) {
$(cell).parents("tr").addClass(combatant["Job"]);
}
function insertCommaEffect(cell) {
cell.innerText = cell.innerText.replace( /(\d)(?=(\d\d\d)+(?!\d))/g,'$1,');
}
function redTextEffect(cell) {
var num = parseInt(cell.innerText)
if (num > 0) {
$(cell).addClass("textred");
}
}
function graphEffect(cell) {
$(cell).addClass("graphCell");
}
function graphRendering(table) {
$("tr:eq(0) > td.graphCell", table).each(function(){
var max = 0;
$("tr > td:nth-child("+($("tr:eq(0) td", table).index($(this))+1)+")", table).each(function(){
max = (max < parseInt($(this).text().replace(/[^\d]/g,""))) ? parseInt($(this).text().replace(/[^\d]/g,"")) : max;
});
$("tr > td:nth-child("+($("tr:eq(0) td", table).index($(this))+1)+")", table).each(function(){
p = (max == 0) ? "0%" : (parseInt($(this).text().replace(/[^\d]/g,"")) / max *100) + "%";
$(this).css("background-size", p+" 100%, 100% 100%");
});
});
}
//
// 以下表示用スクリプト
//
// onOverlayDataUpdate イベントを購読
document.addEventListener("onOverlayDataUpdate", function (e) {
update(e.detail);
});
// 表示要素の更新
function update(data) {
updateEncounter(data);
if (document.getElementById("combatantTableHeader") == null) {
updateCombatantListHeader();
}
updateCombatantList(data);
}
// エンカウント情報を更新する
function updateEncounter(data) {
// 要素取得
var encounterElem = document.getElementById('encounter');
// テキスト取得
var elementText;
if (typeof encounterDefine === 'function') {
elementText = encounterDefine(data.Encounter);
if (typeof elementText !== 'string') {
console.log("updateEncounter: 'encounterDefine' is declared as function but not returns a value as string.");
return;
}
} else if (typeof encounterDefine === 'string') {
elementText = parseActFormat(encounterDefine, data.Encounter);
} else {
console.log("updateEncounter: Could not update the encounter element due to invalid type.");
return;
}
// テキスト設定
if (!useHTMLEncounterDefine) {
encounterElem.innerText = parseActFormat(encounterDefine, data.Encounter);
} else {
encounterElem.innerHTML = parseActFormat(encounterDefine, data.Encounter);
}
}
// ヘッダを更新する
function updateCombatantListHeader() {
var table = document.getElementById('combatantTable');
var tableHeader = document.createElement("thead");
tableHeader.id = "combatantTableHeader";
var headerRow = tableHeader.insertRow();
for (var i = 0; i < headerDefine.length; i++) {
var cell = document.createElement("th");
// テキスト設定
if (typeof headerDefine[i].text !== 'undefined') {
cell.innerText = headerDefine[i].text;
} else if (typeof headerDefine[i].html !== 'undefined') {
cell.innerHTML = headerDefine[i].html;
}
// 幅設定
cell.style.width = headerDefine[i].width;
cell.style.maxWidth = headerDefine[i].width;
// 横結合数設定
if (typeof headerDefine[i].span !== 'undefined') {
cell.colSpan = headerDefine[i].span;
}
// 行揃え設定
if (typeof headerDefine[i].align !== 'undefined') {
cell.style["textAlign"] = headerDefine[i].align;
}
headerRow.appendChild(cell);
}
table.tHead = tableHeader;
}
// プレイヤーリストを更新する
function updateCombatantList(data) {
// 要素取得&作成
var table = document.getElementById('combatantTable');
var oldTableBody = table.tBodies.namedItem('combatantTableBody');
var newTableBody = document.createElement("tbody");
newTableBody.id = "combatantTableBody";
// tbody の内容を作成
var combatantIndex = 0;
for (var combatantName in data.Combatant) {
var combatant = data.Combatant[combatantName];
var tableRow = newTableBody.insertRow(newTableBody.rows.length);
for (var i = 0; i < bodyDefine.length; i++)
//ペットのジョブ画像読み込み用の設定
if (combatantName.search("エオス") != -1) {
var combatantName = 'Eos';
}
if (combatantName.search("ガルーダ") != -1) {
var combatantName = 'Garuda';
}
if (combatantName.search("タイタン") != -1) {
var combatantName = 'Titan';
}
if (combatantName.search("イフリート") != -1) {
var combatantName = 'Ifrit';
}
if (combatantName.search("セレネ") != -1) {
var combatantName = 'Selene';
}
if (combatantName.search("エメラルド") != -1) {
var combatantName = 'emerald';
}
if (combatantName.search("トパーズ") != -1) {
var combatantName = 'topaz';
}
if (combatantName.search(/\)$/) != -1) {
var combatantName = 'Chocobo';
}
combatant.JobOrName = combatant.Job.toLowerCase() || combatantName;
var tableRow = newTableBody.insertRow(newTableBody.rows.length);
for (var i = 0; i < bodyDefine.length; i++)
{
var cell = tableRow.insertCell(i);
// テキスト設定
if (typeof bodyDefine[i].text !== 'undefined') {
var cellText;
if (typeof bodyDefine[i].text === 'function') {
cellText = bodyDefine[i].text(combatant, combatantIndex);
} else {
cellText = parseActFormat(bodyDefine[i].text, combatant);
}
cell.innerText = cellText;
} else if (typeof bodyDefine[i].html !== 'undefined') {
var cellHTML;
if (typeof bodyDefine[i].html === 'function') {
cellHTML = bodyDefine[i].html(combatant, combatantIndex);
} else {
cellHTML = parseActFormat(bodyDefine[i].html, combatant);
}
cell.innerHTML = cellHTML;
}
// 幅設定
cell.style.width = bodyDefine[i].width;
cell.style.maxWidth = bodyDefine[i].width;
// 行構え設定
if (typeof(bodyDefine[i].align) !== 'undefined') {
cell.style.textAlign = bodyDefine[i].align;
}
// エフェクト実行
if (typeof bodyDefine[i].effect === 'function') {
bodyDefine[i].effect(cell, combatant, combatantIndex);
}
}
combatantIndex++;
}
graphRendering(newTableBody);
// tbody が既に存在していたら置換、そうでないならテーブルに追加
if (oldTableBody != void(0)) {
table.replaceChild(newTableBody, oldTableBody);
}
else {
table.appendChild(newTableBody);
}
}
// Miniparse フォーマット文字列を解析し、表示文字列を取得する
function parseActFormat(str, dictionary)
{
var result = "";
var currentIndex = 0;
do {
var openBraceIndex = str.indexOf('{', currentIndex);
if (openBraceIndex < 0) {
result += str.slice(currentIndex);
break;
}
else {
result += str.slice(currentIndex, openBraceIndex);
var closeBraceIndex = str.indexOf('}', openBraceIndex);
if (closeBraceIndex < 0) {
// parse error!
console.log("parseActFormat: Parse error: missing close-brace for " + openBraceIndex.toString() + ".");
return "ERROR";
}
else {
var tag = str.slice(openBraceIndex + 1, closeBraceIndex);
if (typeof dictionary[tag] !== 'undefined') {
result += dictionary[tag];
} else {
console.log("parseActFormat: Unknown tag: " + tag);
result += "ERROR";
}
currentIndex = closeBraceIndex + 1;
}
}
} while (currentIndex < str.length);
return result;
}
</script>
</head>
<body>
<div id="container">
<div id="encounter">
No data to show.
<!-- ここにエンカウント情報が入る -->
</div>
<table id="combatantTable">
<!-- ここにヘッダが入る -->
<!-- ここに各キャラの情報が入る -->
</table>
</div>
</body>
</html>