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Sometimes the shader stops when the screen is toggled from fullscreen or windowed settings. In some cases it crashes. Is there a way to deal with this?
The text was updated successfully, but these errors were encountered:
Using renpy.restart_interaction() at the end of the show function in director, file makes it work on the condition that the first time you toggle it doesn't work but after that, it works seamlessly.
Sometimes the shader stops when the screen is toggled from fullscreen or windowed settings. In some cases it crashes. Is there a way to deal with this?
The text was updated successfully, but these errors were encountered: