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Currently, the plugin server destination is defined by game-servers field in the config.yml.
Perhaps plugin will be able to save player's destination on entry and send them to that destination when needed.
Homewer, we need to somehow deprecate game-servers field, and let users choose between static and dynamic game-server. Probably this would be controlled by simply removing or adding game-servers field in the config.yml
The text was updated successfully, but these errors were encountered:
Currently, the plugin server destination is defined by
game-servers
field in the config.yml.Perhaps plugin will be able to save player's destination on entry and send them to that destination when needed.
Homewer, we need to somehow deprecate
game-servers
field, and let users choose between static and dynamic game-server. Probably this would be controlled by simply removing or addinggame-servers
field in the config.ymlThe text was updated successfully, but these errors were encountered: