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Add Metal Shading Language version options to shaderc. Reference vers…
…ion options from: https://developer.apple.com/documentation/metal/mtllanguageversion?language=objc (#3213) Add configuration options for MSL compiler based on MSL version and Platform Configure MSL->SPIR-V version configuration based on when ray tracing types become available Set default metal compiler option to be metal 1.2, which is the default version assigned in the current SPIRV-Cross being used
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